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DJSimple's Forum Posts
Below is a list of DJSimple's posts to the discussion forums.
# Date Userid Post
1 5/31/2013 9:22:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Tribute Paint and Tourney

donation sent
2 5/3/2012 3:42:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-New team format idea

I'm a nobody :P but it sounds great to me, would definitely revitalize speeds :D
3 4/13/2012 5:39:00 PM DJSimple [Official]-[Announcements]-All Live and KOTT venue players

Howdy Dean :D hope things are well bro, nice to see you layin the hammer down ;-)
4 4/12/2012 3:37:00 PM DJSimple [Official]-[Announcements]-All Live and KOTT venue players

We need a live room titled "Bye runs are for the practice track"
5 4/12/2012 3:34:00 PM DJSimple [General Discussion]-[Off Topic]-playlist attempt

I replied to your IM, gl they don't work in 90% of countries now anyway, mine included
6 4/6/2012 7:22:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Cleaned House

He tends to do that quite regularly, great racing Calvin :TUP:
7 3/16/2012 4:57:00 PM DJSimple [General Discussion]-[Team Related Discussions]-Potential new team format

The only way a win/loss ratio is going to tell the truth is if every team HAS to run every other team in every type of race. Any team can pick and choose their team races to have a decent to good to great win/loss ratio.
8 3/4/2012 7:39:00 PM DJSimple [Game Help]-[Installation Problems]-help!!

you have to follow the path I described. C:\Users\terrycollins\AppData\Local\KABloom_Interactive_LLC\StreetChallengeExtremeVel_Url_nxuid2uz4rnlv2ctpue1eelpjt3aqj3o\2.0.0.0\user.config Go to your C: drive then open the folder Users then open terrycollins then open AppData keep following the above path and delete the last file then restart the game should work
9 3/4/2012 5:34:00 PM DJSimple [Game Help]-[Installation Problems]-help!!

[b]Edited: 3/4/2012 5:34:56 PM by DJSimple[/b] Brandon using windows explorer (right click on start) find this file: (C:\Users\terrycollins\AppData\Local\KABloom_Interactive_LLC\StreetChallengeExtremeVel_Url_nxuid2uz4rnlv2ctpue1eelpjt3aqj3o\2.0.0.0\user.config) Delete it. Restart the game and see if that works.
10 3/4/2012 2:32:00 PM DJSimple [General Discussion]-[Team Related Discussions]-Team Points /Roll Off

[b]Edited: 3/4/2012 2:32:52 PM by DJSimple[/b] A new team can easily be in the top 5 if they have skilled racers who are willing to run a lot of races. NO team on the game has 4 years of points, each teams points are based on the 30 day, hourly roll off. So to make sure you understand the top teams on the game are the ones that have won the most team challenges in the last MONTH. It has nothing to do with years, period. Team rank is the same as an individual players rank except Teams do not have an all-time rank that never drops. A teams current Award points are based on a 30 day rolling cycle, that is, whatever points you made 30 days ago roll off your total today. This "roll off", in combination with w/e points the team made today, happens EVERYDAY. Sometimes it will result in no change, an increase, or a drop depending on what your team has won lately. hope this helps you Ron
11 2/19/2012 9:47:00 PM DJSimple [General Discussion]-[Off Topic]-It's me again

[b]Edited: 2/19/2012 9:47:13 PM by DJSimple[/b] All the best jay, our prayers are with you and your family.
12 2/8/2012 3:52:00 PM DJSimple [General Discussion]-[Off Topic]-Jegs Eleanor and Stallion paint jobs

So I assume anyone who gets a paint job approved can then request a day or so later, or w/e, to have the paint removed thereby "creating" a rare paint?
13 2/6/2012 6:23:00 AM DJSimple [General Discussion]-[Off Topic]-Super Bowl ~ I have the Pats for 100k

Great game, and glad no one took the bet :)
14 2/5/2012 10:33:00 AM DJSimple [General Discussion]-[Off Topic]-Super Bowl ~ I have the Pats for 100k

I got 100k on the Pats, payout of 125k to anyone who wants the Giants and the bet.... post away, Cheers
15 2/5/2012 4:33:00 AM DJSimple [General Discussion]-[Friendly Challenges]-KING OF SC

lol, congrats JJ, phenomenal
16 2/2/2012 5:10:00 AM DJSimple [General Discussion]-[Friendly Challenges]-Not something you see everyday....

Great race PB Image and video hosting by TinyPic
17 1/31/2012 4:08:00 PM DJSimple [General Discussion]-[Team Related Discussions]-Team Points /Roll Off

Personally I think the 30day, hourly rolloff is fine the way it is, would be nice to see team win/losses for a month maybe as a side bonus stat but other than that I don't think changing the roll off will help anything. Team rank has always been based on total team wins in conjunction with the rolloff. So basically the more the team races the better chance of being 1st. That is why the top teams keep there spot because they race like mad amounts of races. The sad thing is that losses mean nothing. Would be nice to see a team lose points for a loss, but overall unless teams are totally revamped with a new scoring system, it'll always be the teams that race the most & thus usually win more overall, that will be at the top.
18 1/24/2012 3:46:00 PM DJSimple [General Discussion]-[Team Related Discussions]-Full Throttle Racing

not sure how any member of that team can even stay on this pathetic stat-boosting squad takacs or takacs2, maybe takacs3, 4, 5, who knows, but all a pitiful excuse for a racer
19 1/24/2012 3:38:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Game not oppening

evrecovery worked, thanks
20 1/24/2012 3:30:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Great Opportunity!

thanks Erin, not sure what this great giveaway is all about, but cheers to you :)
21 1/24/2012 3:26:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Game not oppening

[b]Edited: 1/24/2012 3:28:15 PM by DJSimple[/b] Tried restarting the game 4 times, same thing everytime, update 1 of 9 almost finishes then the error pops up Image and video hosting by TinyPic email sent as well thanks Ron [b] ***NOTE*** evrecovery worked from the bin folder, thanks[/b]
22 1/24/2012 4:43:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Great Opportunity!

shiftlight posted
23 1/23/2012 3:32:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Great Opportunity!

Race was sent 6 am Sunday morning, Jan 22nd, was declined when I returned home from work this afternoon
24 1/22/2012 7:28:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Great Opportunity!

race sent, Go Pats
25 1/19/2012 3:55:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Ticket system

Well I'm guessing but I think that would have to be dealt with by Kris. Submit another ticket. I am pretty sure you have to renew your membership BEFORE it runs out in order to avoid having to sell your cars. In other words your probably sol for not renewing it before it ran out.
26 1/18/2012 5:15:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Ticket system

Paul if you have been waiting awhile for a ticket response, I would suggest submitting an additional ticket with as much information/detail about your problem as possible, you may also want to post your problem in the forums under "installation problems" someone should be able to help you.
27 1/13/2012 5:27:00 AM DJSimple [Game Help]-[Installation Problems]-login issues

Hi Vec, If your still having trouble...... This is the file he is tlaking about.... (C:\Users\Connor\AppData\Local\KABloom_Interactive_LLC\StreetChallengeExtremeVel_Url_svhjdr1cuau33pwm51zyuc5j3g0uc05k\2.0.0.0\user.config) So go to windows explorer and follow the above path until you get to the user.config file at the end and delete it, then open the game and it should update and you'll be good to go. Another thing, If you get to here, C:\Users\Connor\AppData and can't see the AppData folder, in Windows explorer select "Organize", then "folder and search options", View tab, hit radial button next to "show hidden files, folders and drives", now you will be able to see the AppData folder and continue till you get to the user.config file and delete it.
28 12/12/2011 3:12:00 PM DJSimple [Official]-[Announcements]-ATTENTION ALL CHAMPS WINNERS

lol Dean, well I still don't get the point of a list, when like I said all the winners are listed under the specific champ series on the website. But hey Dean you never have enough to do anyway, right? lol j/k
29 12/5/2011 7:23:00 PM DJSimple [Official]-[Announcements]-ATTENTION ALL CHAMPS WINNERS

I may be confused, by why do we even have to post? Are the results shown under the Championship tab on the website incorrect? They seem correct to me, unless I'm mistaken should be pretty easy to add them up from there.
30 11/30/2011 4:45:00 AM DJSimple [Official]-[Announcements]-ATTENTION ALL CHAMPS WINNERS

Bracket Carbon LE ~ 2nd place 9.90 ~ 3rd place 150k owed
31 11/21/2011 3:08:00 PM DJSimple [General Discussion]-[Friendly Challenges]-Congrats

The results are listed on the web home page under the Championship Series tab. Under each class you can hit "view detailed point standings" to see the order of finish.
32 10/20/2011 4:23:00 PM DJSimple [Official]-[Announcements]-Another Tribute paint for the STFFC

100k light purchased, let me know when this paints coming out :)
33 10/20/2011 4:19:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-C-ship payouts

champ tournies don't payout points to the winner or runner up JJ, same way they were last champs, thus the Oct 2009 thread :-/
34 10/19/2011 3:42:00 PM DJSimple [Official]-[Announcements]-Another Tribute paint for the STFFC

Count me in for a 100k donation on this one, missed out (my fault) on the last one :-/ Let me know when I can go get it, much appreciated :)
35 9/19/2011 5:02:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-8.90, 9.90, 10.90 open index classes

As Chuck said they were regs set up nightly (when possible) by JJ. They included a bit of variety each day, as Charles said, sometimes a 100k to enter High rollers bracket, various decent payout h2h races, and always one of the index classes (rotating). I would be more than happy to take these over :). I do miss the index races.
36 9/18/2011 4:56:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-Staging duel Timer?

As far as I know chuck thats the way it has always worked. The staging duel timer only appears if BOTH of you have pre-stagged by the end of the 1st timer. If your opponent has not pre-stagged, you HAVE to be fully staged before the 1st timer is complete or you will both be no-shows.
37 9/14/2011 7:15:00 PM DJSimple [General Discussion]-[Friendly Challenges]-throttle stop

Great tip Chuck :TUP:
38 9/14/2011 4:33:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Clear window for results!

I get it the odd time as well, not often thou. I can usually find where the close box "should" be to get out of it, seems a difficult bug to track as impossible to duplicate that I know of and doesn't affect most users. The clear window seems to happen in a few places on the game, like the "view ladder" from the challenge screen if you pull up a challenge and hit view ladder. We have another older outstanding ticket on this as well and the only solution we could come up with was to try adjusting your computer's visual effects from best appearance to best performance. See [url]http://www.tweakguide.net/english/windowsvista/vistavisualtweaks.htm[/url] . You may have to do it under your video card control center. It helped the other user, hopefully it helps.
39 9/13/2011 3:37:00 PM DJSimple [Official]-[Announcements]-kris what about a BIRTHDAY BASH

[b]9pm eastern?, too late my old bones on a weeknite, Friday night the 23rd would be much better[/b]
40 9/11/2011 6:09:00 AM DJSimple [Official]-[Announcements]-New Live Tourny Payouts

Like Brent and Charles said we need car specific H2h live tourney rooms to prevent the "open h2h" headaches. Personally I feel the whole title "Open H2H", be it pro or sportsman tree, is pointless. Just have it TFD H2H or whatever car. A daily change in the live tourneys offered would be nice. Add one or two different car specific bracket tourney(s) per day to go along with the 2 x open bracket rooms. Then have 3 or 4 different H2H options per day (The tree for the car specific bracket and h2h would of course depend on the car). Throw away the open H2H room.
41 9/9/2011 3:28:00 PM DJSimple [Official]-[Announcements]-SEPT. 11 aniversary race

[b]shift light purchased - 100k[/b]
42 9/8/2011 7:04:00 PM DJSimple [Official]-[Announcements]-SEPT. 11 aniversary race

[b]Edited: 9/8/2011 7:05:05 PM by DJSimple[/b] [b]nice Dean :TUP: Great idea RD, I'll throw in 100k, so RD are you collecting the prizes? Are you running it? I think a live tourney is the way to go, we can just announce it Sunday (total donations collected by Sat so prizes can be announced) off and on until its time to have it. Sometime early Sunday evening would probably work.[/b] Come on all you moneybags out there cough up a little, its tax deductable ;-)
43 8/20/2011 9:10:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Drop down list

yup :TUP: nice addition, found a couple cars I didn't know I had :-)
44 8/10/2011 5:33:00 PM DJSimple [Official]-[Announcements]-Coming Soon!!!

crimson you just have to ask a mod thru an IM as far as I know
45 8/10/2011 5:32:00 PM DJSimple [Official]-[Announcements]-Coming Soon!!!

Hey Glass The Champ Series page basically explains the what, a little more info.... from what I recall each champ class had a series of 21 tournaments starting every 3 days or so (run like regular tourneys). To do well you basically had to qualify and maybe win a round or 2 per event. The points for qualifying and round wins are on the website page. Some of the results are still there and if you click on someones name it'll give you their breakdown of points for each event. As for the when, no set date yet that I know of :-)
46 7/16/2011 7:19:00 AM DJSimple [Game Help]-[Racing Secrets, Tips, Tricks.]-Carvero problem....

Hi Nick As far as the game goes nothing as changed as far as I know in respect to the Carvero. In respect to the wheelie, sorry but I don't pay much attention to it as I usually race with bumper cam view. I assume it should still wheelie with a quick launch but I could be wrong. Looking at the log of your most recent test & tune runs in the Carvero your times don't seem to have changed a whole lot since you started running the car July 11th. Variation in elapsed times can be attributed to many things, program changes on your computer, different programs/services running in the background, etc. The most important thing to achieve as much consistency as possible in bracket or h2h is your frames per second (fps). The closer you are to a steady 60 fps, usually the more consistent your times will be. Try lowering your 3d settings and un-checking the boxes like below: Image and video hosting by TinyPic Some other FPS tips: ~ Shut down any programs that are running that are not required for your system to run. Having IM's, web pages, chats and such open when you try to race can make the fps performance suffer. ~ Experiment with different views in the game. Typically the bumper cam (F8 @ practice track) view will provide the best fps. ~ In the video card settings on your computer go into the 3d settings and move the slider that adjusts from performance to quality all the way to performance. Hope this helps a bit.
47 6/23/2011 6:37:00 PM DJSimple [Game Help]-[Racing Secrets, Tips, Tricks.]-List of quickest e.t.'s and fastest m.p.h's for all car classes.

Hey Mike I have all the et's (no mph thou) in my scoop but a few do need updating.
48 6/23/2011 6:29:00 PM DJSimple [General Discussion]-[Friendly Challenges]-Almost Perfect

Sweet run Bob, haven't seen one that nice in awhile :TUP:
49 6/5/2011 3:20:00 PM DJSimple [Game Help]-[Installation Problems]-help

Hi abady You have been on the game June 5th so I guess the issue is fixed? I assume you ran the evrecovery.exe from the bin folder of the game or un-installed/re-installed the game?
50 5/26/2011 5:26:00 AM DJSimple [General Discussion]-[Friendly Challenges]-1/4 mile combat

I'm guessing but the lack of posts is probably because everyone had there say regarding 1/4 mile on the other still active forum titled: 1/4 Mile Combat [url]http://www.streetchallenge3d.com/forum/9192_1_Talking-Smack-1-4-Mile-Combat.aspx[/url] I loved 1/4 Mile as much as the next guy, (member since 2004/11) especially the team racing, but love the possibilities and potential of EV even more.
51 5/20/2011 6:57:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Memorial day classic

They are basically a sponsored speed tournament. From the main map go to offline tournaments, then the speed tournament tab on the left, the race will be called a Memorial Day Classic D4C or a similar name and will look a little different then the normal speed tourney's. Once the race is posted in the speed tourney tab you have 15 minutes to enter and run your Q runs. D4C'as can be game or player sponsored (through an email to mod DirectConnect - Rusty). Great way for new players to make some money as well. They are usually announced in Chat so its another great reason to hang around in chat and converse with other racers. Memorial Day Classic Saturday night the 28th 10 pm eastern time d4c format open bracket great contributions, nice job bill :TUP:
52 5/16/2011 5:35:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-Awards points going backwards

Everyones current Award (Rank) points are based on a 30 day rolling cycle, that is, whatever points you made 30 days ago roll off your total today. This "roll off", in combination with w/e points you made today, happens EVERYDAY, hourly. Sometimes it will result in no change, an increase, or a drop depending on what you've won lately. I know mine basically changes everyday. Your All-time award points (also shown in your scoop) never go down, only up.
53 4/30/2011 4:28:00 PM DJSimple [General Discussion]-[Off Topic]-.

Very sorry to hear of your family's loss. Jeff will be missed by all who play the game. Best wishes and prayers to all Jeff's family and friends during this impossibly difficult time.
54 4/14/2011 3:39:00 PM DJSimple [General Discussion]-[Team Related Discussions]-team champ idea

Well I think it sounds like a great idea especially the inclusion of a h2h component. The only part I don't personally care for is the open bracket aspect. Our team (me especially) has never been a fan of open bracket as it usually turns into a ps brkt. If there was some way to have car specific bracket, which would show bracket skill with all the cars, then count us in. This may be difficult as it would involve alot of races. Great idea thou :TUP:
55 4/5/2011 3:38:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Congratulations Simple Racing

thanks Dean, much appreciated, didn't even know, lol :-) ps...yours is awesome ;-)
56 3/31/2011 7:29:00 PM DJSimple [General Discussion]-[Off Topic]-PANIC ATTACK RACING new Team Avatar

Well not sure how shib and mika acted in respect to their nationality, never noticed it anyway, while playing the game with them for a few years. But trust me, I'll just act like myself ;-)
57 3/30/2011 8:20:00 PM DJSimple [General Discussion]-[Off Topic]-PANIC ATTACK RACING new Team Avatar

Well I am a proud Canadian if thats alright, and was just providing Dean a little more info regarding his post
58 3/30/2011 4:31:00 PM DJSimple [General Discussion]-[Off Topic]-PANIC ATTACK RACING new Team Avatar

and what...? Do you have a question?
59 3/27/2011 7:14:00 PM DJSimple [General Discussion]-[Off Topic]-PANIC ATTACK RACING new Team Avatar

Canadian Team Jim Barry and Dennis Black [url]http://www.panicattackracing.com/Events.php[/url]
60 3/22/2011 7:09:00 PM DJSimple [General Discussion]-[Friendly Challenges]-Talking smack....

[b]Erin please stop posting your offensive, inappropriate video's in the forums. thank-you Ron[/b]
61 3/17/2011 5:26:00 AM DJSimple [Official]-[Announcements]-1ST ANNUAL BIGGDADDY SHOOTOUT 5 RACES 500,000 POINT PURSE

[url]http://download.cnet.com/Street-Challenge-Extreme-Velocity-3D/3000-7518_4-10772032.html?tag=mncol;1[/url]
62 3/8/2011 5:12:00 AM DJSimple [Game Help]-[Racing Secrets, Tips, Tricks.]-Vordeo Carvero

[b]In the garage you can adjust gear ratio's by hitting the "Adjust Gear Ratios" Tab, located bottom left, 2nd from left. You can also adjust your gear ratio's while at the practice track, buy selecting the same tab as above, bottom left. The tab will not show up on either page if you do not have the adjustable gear box installed. [/b]
63 3/2/2011 7:54:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Kill Speed Tournaments :Points for King of the Track

:TUP: to booths suggestion regarding separate rank for kott, in addition to bounty, and to keep speeds, need both for the game to grow
64 2/26/2011 2:37:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Should KOTT have bounties/Points?

I like grumps idea as well, but how about the King gets 400 points or w/e per win and whoever knocks him off gets 1/2 his total, which would represent the bounty, which of course continues to rise as the king wins. So the King wins 10 in a row, the bounty on his head would be 2000 points If the next racer won, but the King would still walk away with 2000 as well. Not sure if this is possible, just a thought
65 1/22/2011 3:04:00 PM DJSimple [Game Help]-[Racing Secrets, Tips, Tricks.]-Using multiple garages

selecting a car in a different garage will bring up that garage
66 12/20/2010 8:06:00 PM DJSimple [General Discussion]-[Friendly Challenges]-Sportsman Package Challenge

lol, sweet run greg :TUP:
67 11/26/2010 8:11:00 PM DJSimple [General Discussion]-[Friendly Challenges]-perfect runs

not quite I was .0003 off total pack back in September, lol nice run Erin
68 11/26/2010 3:27:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Drive for 5 ... Garages

[quote=SC-Kris]this is done guys :)[/quote] thank-you sir, much appreciated
69 11/25/2010 4:02:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Drive for 5 ... Garages

6 garages are needed, 54 cars is a good number
70 11/22/2010 7:38:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Drive for 5 ... Garages

not sure what a decent maximum would be if necessary, maybe 54, but definitely more than 36, I only have 1 tiny space left, lol
71 11/21/2010 2:51:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Drive for 5 ... Garages

[quote=TRSblader]5 garages! Or even 6 :D[/quote] sounds good to me !
72 11/4/2010 5:44:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-LOW fps !!!

I have xp as well and haven't had any problems with challenges or races. my detail is always the lowest settings and I never run any other problems while playing. Seems not all xp users are affected.
73 11/3/2010 3:34:00 PM DJSimple [General Discussion]-[Friendly Challenges]-KING OF SC

All Hail the King ~ congrats JJ :BOWDOWN:
74 10/30/2010 5:21:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Drive for 5 ... Garages

[quote=Dragster_69]i am all for this i could use some more space[/quote] [b]ditto[/b]
75 10/16/2010 4:43:00 AM DJSimple [General Discussion]-[Team Related Discussions]-My Proposed New Team Tournament Ladder!

this should not have been changed
76 10/15/2010 4:38:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Map - "Your Challenges/Races

shes fixed! thanks
77 10/15/2010 12:53:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Map - "Your Challenges/Races

I know I have at least 2 races outstanding down here Image and video hosting by TinyPic
78 10/15/2010 5:17:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-Team members cars on Team Page

This is semi-fixed, you can click there name and see the cars but witht the black lettering there impossible to read, and when you do click on the car, they all show production number of [b]-1[/b] of whatever.
79 10/15/2010 5:09:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-Map - "Your Challenges/Races

Since the last update the list is always incomplete no matter how many times I refresh it. The bottom seems to be "cut off" where the regular tournaments are displayed. Hard to race them If you can't see them Image and video hosting by TinyPic
80 10/11/2010 4:38:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-October Is Breast Cancer Awareness Month

[b]Edited: 10/11/2010 4:45:09 PM by DJSimple[/b] [b]Great Idea Pony[/b] Image and video hosting by TinyPic
81 10/11/2010 4:16:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Team members cars on Team Page

[color=red][size=10px]Edited: 10/11/2010 4:16:46 PM by DJSimple[/size][/color] Whenever I click on a teammates name from the team list on the team page instead of seeing their cars I get this error: Image and video hosting by TinyPic See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.ArgumentException: Column 'ProductionNumber' does not belong to table Table. at System.Data.DataRow.GetDataColumn(String columnName) at System.Data.DataRow.get_Item(String columnName) at StreetChallenge.Module1.SetupCar(DataRow rCar, DataTable Parts) at StreetChallenge.frmTeams.tvUsersList_BeforeExpand(Object sender, ObjectCancelEventArgs e) at LidorSystems.IntegralUI.Lists.TreeView.OnBeforeExpand(ObjectCancelEventArgs e) at LidorSystems.IntegralUI.Lists.TreeView.NodeChanging(TreeNode node, String change) at LidorSystems.IntegralUI.Lists.TreeNode.Expand() at LidorSystems.IntegralUI.Lists.TreeView.ProcessNodeExpandBoxClick(Point mousePos, TreeNode node) at LidorSystems.IntegralUI.Lists.TreeView.OnMouseDown(MouseEventArgs e) at LidorSystems.IntegralUI.Lists.ListBase._contentPanel_MouseDown(Object sender, MouseEventArgs e) at System.Windows.Forms.MouseEventHandler.Invoke(Object sender, MouseEventArgs e) at System.Windows.Forms.Control.OnMouseDown(MouseEventArgs e) at System.Windows.Forms.Control.WmMouseDown(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3615 (GDR.050727-3600) CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- StreetChallengeExtremeVelocity Assembly Version: 2.0.0.0 Win32 Version: 2.0.0.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/StreetChallengeExtremeVelocity.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 8.0.0.0 Win32 Version: 8.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3614 (GDR.050727-3600) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3082 (QFE.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- LidorSystems.IntegralUI Assembly Version: 2.2.175.0 Win32 Version: 2.2.175.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/LidorSystems.IntegralUI.DLL ---------------------------------------- LidorSystems.IntegralUI.Lists.TreeView Assembly Version: 2.2.175.0 Win32 Version: 2.2.175.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/LidorSystems.IntegralUI.Lists.TreeView.DLL ---------------------------------------- scTopNav Assembly Version: 1.0.3904.25197 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/scTopNav.DLL ---------------------------------------- IrisSkin2 Assembly Version: 2006.3.22.45 Win32 Version: 2006.3.22.45 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/IrisSkin2.DLL ---------------------------------------- LidorSystems.IntegralUI.Lists Assembly Version: 2.2.175.0 Win32 Version: 2.2.175.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/LidorSystems.IntegralUI.Lists.DLL ---------------------------------------- System.Data Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll ---------------------------------------- MTV3D65 Assembly Version: 6.5.3602.42214 Win32 Version: CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/MTV3D65.DLL ---------------------------------------- System.Management Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll ---------------------------------------- irrKlang.NET2.0 Assembly Version: 1.1.3.0 Win32 Version: CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/irrKlang.NET2.0.DLL ---------------------------------------- msvcm80 Assembly Version: 8.0.50727.4053 Win32 Version: 8.00.50727.4053 CodeBase: file:///C:/WINDOWS/WinSxS/x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.4053_x-ww_e6967989/msvcm80.dll ---------------------------------------- CDI.Crypto Assembly Version: 2.0.1.17815 Win32 Version: 2.0.1.17815 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/CDI.Crypto.DLL ---------------------------------------- System.Web Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3618 (GDR.050727-3600) CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Web/2.0.0.0__b03f5f7f11d50a3a/System.Web.dll ---------------------------------------- z4cugvsd Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3614 (GDR.050727-3600) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- Microsoft.VisualC Assembly Version: 8.0.0.0 Win32 Version: 8.00.50727.3053 CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualC/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll ---------------------------------------- winHTMLEditorControl Assembly Version: 2.1.3.0 Win32 Version: 2.1.3.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/winHTMLEditorControl.DLL ---------------------------------------- Microsoft.mshtml Assembly Version: 7.0.3300.0 Win32 Version: 7.0.3300.0 CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.mshtml/7.0.3300.0__b03f5f7f11d50a3a/Microsoft.mshtml.dll ---------------------------------------- Multimedia Assembly Version: 5.0.0.0 Win32 Version: 5.0.0.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/Multimedia.DLL ---------------------------------------- Accessibility Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- ICSharpCode.SharpZipLib Assembly Version: 0.85.1.271 Win32 Version: 0.85.1.271 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/ICSharpCode.SharpZipLib.DLL ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
82 10/7/2010 3:33:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-TEAM ~ Incoming Applications

I get this error every time I click on incoming applications: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.ArgumentException: Column 'ProductionNumber' does not belong to table Table. at System.Data.DataRow.GetDataColumn(String columnName) at System.Data.DataRow.get_Item(String columnName) at StreetChallenge.Module1.SetupCar(DataRow rCar, DataTable Parts) at StreetChallenge.frmTeams.bgIncommingApplications_RunWorkerCompleted(Object sender, RunWorkerCompletedEventArgs e) at System.ComponentModel.BackgroundWorker.OnRunWorkerCompleted(RunWorkerCompletedEventArgs e) at System.ComponentModel.BackgroundWorker.AsyncOperationCompleted(Object arg) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3615 (GDR.050727-3600) CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- StreetChallengeExtremeVelocity Assembly Version: 2.0.0.0 Win32 Version: 2.0.0.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/StreetChallengeExtremeVelocity.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 8.0.0.0 Win32 Version: 8.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3614 (GDR.050727-3600) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3082 (QFE.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- LidorSystems.IntegralUI Assembly Version: 2.2.175.0 Win32 Version: 2.2.175.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/LidorSystems.IntegralUI.DLL ---------------------------------------- LidorSystems.IntegralUI.Lists.TreeView Assembly Version: 2.2.175.0 Win32 Version: 2.2.175.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/LidorSystems.IntegralUI.Lists.TreeView.DLL ---------------------------------------- scTopNav Assembly Version: 1.0.3904.25197 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/scTopNav.DLL ---------------------------------------- IrisSkin2 Assembly Version: 2006.3.22.45 Win32 Version: 2006.3.22.45 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/IrisSkin2.DLL ---------------------------------------- LidorSystems.IntegralUI.Lists Assembly Version: 2.2.175.0 Win32 Version: 2.2.175.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/LidorSystems.IntegralUI.Lists.DLL ---------------------------------------- System.Data Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll ---------------------------------------- MTV3D65 Assembly Version: 6.5.3602.42214 Win32 Version: CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/MTV3D65.DLL ---------------------------------------- System.Management Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll ---------------------------------------- irrKlang.NET2.0 Assembly Version: 1.1.3.0 Win32 Version: CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/irrKlang.NET2.0.DLL ---------------------------------------- msvcm80 Assembly Version: 8.0.50727.4053 Win32 Version: 8.00.50727.4053 CodeBase: file:///C:/WINDOWS/WinSxS/x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.4053_x-ww_e6967989/msvcm80.dll ---------------------------------------- CDI.Crypto Assembly Version: 2.0.1.17815 Win32 Version: 2.0.1.17815 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/CDI.Crypto.DLL ---------------------------------------- System.Web Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3618 (GDR.050727-3600) CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Web/2.0.0.0__b03f5f7f11d50a3a/System.Web.dll ---------------------------------------- 7siiri4k Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3614 (GDR.050727-3600) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- Microsoft.VisualC Assembly Version: 8.0.0.0 Win32 Version: 8.00.50727.3053 CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualC/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll ---------------------------------------- Microsoft.mshtml Assembly Version: 7.0.3300.0 Win32 Version: 7.0.3300.0 CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.mshtml/7.0.3300.0__b03f5f7f11d50a3a/Microsoft.mshtml.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
83 9/27/2010 5:17:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-new ss le carbon

Where's the List :???:
84 9/24/2010 7:38:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Chat & IM's seperated into 2 icons on the map

would hopefully spread the resources and make both quicker & more accessible.
85 9/23/2010 7:24:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-4th Garage

I'd Def buy a 5th :-) 45 cars is a nice #
86 9/20/2010 5:19:00 PM DJSimple [Official]-[Announcements]-Game Anniversary Celebration!

grr. working outta town Wed nite, see you at the next anniversary celebration ! GL to all
87 9/17/2010 5:00:00 PM DJSimple [General Discussion]-[Friendly Challenges]-perfect runs

Image and video hosting by TinyPic Ran today ~ team run final, woohoo, close but no cigar bob :-)
88 9/11/2010 8:51:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Screen problem

That resembles a similar screen I get occasionally after I've been on a while or been switching screens frequently, I use bumper cam extensively so mine looks a little different, but basically the same thing, gas pedal/tach/tree screwed up, a restart of the game solves it.
89 9/9/2010 5:19:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-new ss le carbon


    Originally posted by SC-Kris
    i will post up a list once they are all sold...
still waiting....
90 9/8/2010 7:49:00 PM DJSimple [General Discussion]-[Friendly Challenges]-perfect runs

never even noticed the "won by .0006" lol. Dam you must crave attention or something dakota
91 9/8/2010 4:04:00 PM DJSimple [General Discussion]-[Friendly Challenges]-perfect runs

Edited: 9/8/2010 4:16:28 PM by DJSimple

    Originally posted by ricer11
    hey rocket bob HERES A PERFECT PASS PAY UP LOL Image and video hosting by TinyPic
Looks like an old run too me, they don't just disapeer from the reply finder or do they? Maybe it was a team run
92 8/31/2010 4:46:00 AM DJSimple [Game Help]-[Racing Secrets, Tips, Tricks.]-Custom Paint Help

thanks bluze kinda figured you couldn't do it in one upload. much appreciated Ron
93 8/30/2010 4:07:00 PM DJSimple [Game Help]-[Racing Secrets, Tips, Tricks.]-Custom Paint Help

thanks Bluze. Maybe there is no way to make a layer not change color when messing with "grahics" color. I have say 4 different graphics (all individual layers) 2 on each side of the car. 2 are text graphics that I want to chg color after you upload the paint and mess around with "grahics color). The other 2 are flames that are red/yellow that I DO NOT want to change color after I upload the paint and mess with "graphics color. Can you do something to these 2 layers to make them not change? hard to explain this crap, lol. thanks for any help Ron
94 8/29/2010 3:52:00 PM DJSimple [Game Help]-[Racing Secrets, Tips, Tricks.]-Custom Paint Help

Howdy Folks was hoping for a little help. If I have multiple graphics on a car how can I make so that one of them DOES NOT change color while your messing with the "base coat" or "graphics" colors on the car?
95 8/26/2010 3:49:00 PM DJSimple [General Discussion]-[Friendly Challenges]-Howdy!

Nice to see the mountain woman came out of her cave now get your butt back racing
96 8/12/2010 3:38:00 PM DJSimple [Game Help]-[Installation Problems]-problem please help

Tim try making a trouble ticket over your problem, seems not many read these or help when posted in the forums.
97 8/11/2010 4:47:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Ah...Remember the Z

think this was mentioned over and over again a few weeks back and on-going. Separate classes is a no-brainer, not sure why you'd ever group cars together to begin with.
98 8/4/2010 8:43:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-new ss le carbon

the number should have been in the name, same with any le, also still not sure why the carbon is not its "own" car
99 7/8/2010 3:32:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Carbon SS LE...Limited Edition?

Nope they have the same numbers as the other cars, so if people bought other cars while people were buying LE's there could be a 300-400 difference in numbers. Still not sure why they were not given their own numbers 1 to 100
100 7/8/2010 4:49:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Carbon SS LE...Limited Edition?

I assume the LE Carbons have car numbers just like the rest of the cars (which sucks, they should be numbered 1 to 100). That means you bought the 72454 car made period. If I would have bought say a python immediately after you it would have been #72455.
101 7/6/2010 2:54:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-*** Notice: New Pricing Structure Affective July 6th ***

I agree the carbon and the carbon LE should both have there own class. Why they are grouped under the PZ is beyond me, I've never seen a new car brought in that didn't have its own name in the car list for tourneys
102 7/5/2010 3:35:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-ERROR When i login. Please fix this.

I assume they want you to make a trouble ticket, hence the lack of response
103 7/3/2010 4:21:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-new ss le carbon


    Originally posted by SC-Kris
    i will post up a list once they are all sold...
I would much rather see the for ie: 8/100 in the car name rather than on a list
104 7/1/2010 6:01:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Whatever happened to the

music manager?
105 6/18/2010 5:01:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-4th Garage


    Originally posted by Tony_13
    I agree, we need at least one more garage. Thank you
Agreed
106 6/10/2010 3:37:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Been suggested B4

Same here JJ, possibly the change will only occur for new team runs that weren't in progress when the change happened?
107 6/9/2010 3:31:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Been suggested B4

Edited: 6/9/2010 3:32:04 PM by DJSimple
Thanks Boss !
108 6/8/2010 4:16:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Been suggested B4

Can we hear what the bossman thinks?
109 6/6/2010 3:12:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Been suggested B4

Team runs counting towards personal rank, can't see any drawback only improvement.
110 5/18/2010 7:19:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Auction - #1 and #3 - first cars ever made in EV

13.2 final, lol
111 5/18/2010 3:40:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Auction - #1 and #3 - first cars ever made in EV

12.1 mill for #1
112 5/18/2010 5:13:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-challenge error

Mine is fixed, able to close team and regular challenges without racing them and without getting the error
113 5/18/2010 4:42:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Auction - #1 and #3 - first cars ever made in EV

11.1 for #1
114 5/17/2010 7:34:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Auction - #1 and #3 - first cars ever made in EV

10.6 for #1
115 5/17/2010 4:39:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-challenge error

yes, it went away for a little while but has since come back, bobs got another forum going about it as well.
116 5/17/2010 4:37:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Auction - #1 and #3 - first cars ever made in EV

9.8 mill on #1
117 5/16/2010 7:09:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Auction - #1 and #3 - first cars ever made in EV

9.75
118 5/16/2010 3:13:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Auction - #1 and #3 - first cars ever made in EV

9.25 mill for #1
119 5/16/2010 5:28:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Auction - #1 and #3 - first cars ever made in EV

8.25 mill for #1
120 5/15/2010 2:26:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-unhandled execpetion error


    Originally posted by rocketbob
    Ok it's back to the same error if I click on a challenge and then do not run it. If I go ahead and make the pass it is OK.
same thing I have, it went away but has now returned
121 5/13/2010 4:42:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Is it just Me???


    Originally posted by calvin93
    yea in challenges if you hit them blue arrows at the top it much faster
good tip bro, definitely speeds up the loading of the challenge screen on the map. Still do miss the "feel" of the old games homepage thou, hopefully this grows on me.
122 5/10/2010 8:00:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Old game

123 5/9/2010 7:26:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-Chat/Private messages ~ error everytime when clicked

Fixed, re-install
124 5/8/2010 5:47:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-Chat/Private messages ~ error everytime when clicked

Edited: 5/8/2010 5:52:10 AM by DJSimple
everytime the icon is clicked. same deal. get the continue (freeze up) or quit (game closes) options See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.InvalidOperationException: An error occurred creating the form. See Exception.InnerException for details. The error is: Font 'Boost SSi' does not support style 'Regular'. ---> System.ArgumentException: Font 'Boost SSi' does not support style 'Regular'. at System.Drawing.Font.CreateNativeFont() at System.Drawing.Font.Initialize(FontFamily family, Single emSize, FontStyle style, GraphicsUnit unit, Byte gdiCharSet, Boolean gdiVerticalFont) at System.Drawing.Font.Initialize(String familyName, Single emSize, FontStyle style, GraphicsUnit unit, Byte gdiCharSet, Boolean gdiVerticalFont) at System.Drawing.Font..ctor(String familyName, Single emSize, FontStyle style, GraphicsUnit unit, Byte gdiCharSet) at StreetChallenge.frmCommunity.InitializeComponent() at StreetChallenge.frmCommunity..ctor() --- End of inner exception stack trace --- at StreetChallenge.My.MyProject.MyForms.Create__Instance__[T](T Instance) at StreetChallenge.My.MyProject.MyForms.get_frmCommunity() at StreetChallenge.frmMain.PicCommunity_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3603 (GDR.050727-3600) CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- StreetChallengeExtremeVelocity Assembly Version: 2.0.0.0 Win32 Version: 2.0.0.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/StreetChallengeExtremeVelocity.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 8.0.0.0 Win32 Version: 8.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3082 (QFE.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- LidorSystems.IntegralUI Assembly Version: 2.2.175.0 Win32 Version: 2.2.175.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/LidorSystems.IntegralUI.DLL ---------------------------------------- LidorSystems.IntegralUI.Lists.TreeView Assembly Version: 2.2.175.0 Win32 Version: 2.2.175.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/LidorSystems.IntegralUI.Lists.TreeView.DLL ---------------------------------------- scTopNav Assembly Version: 1.0.3770.17438 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/scTopNav.DLL ---------------------------------------- IrisSkin2 Assembly Version: 2006.3.22.45 Win32 Version: 2006.3.22.45 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/IrisSkin2.DLL ---------------------------------------- LidorSystems.IntegralUI.Lists Assembly Version: 2.2.175.0 Win32 Version: 2.2.175.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/LidorSystems.IntegralUI.Lists.DLL ---------------------------------------- MTV3D65 Assembly Version: 6.5.3602.42214 Win32 Version: CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/MTV3D65.DLL ---------------------------------------- System.Management Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll ---------------------------------------- irrKlang.NET2.0 Assembly Version: 1.1.3.0 Win32 Version: CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/irrKlang.NET2.0.DLL ---------------------------------------- msvcm80 Assembly Version: 8.0.50727.4053 Win32 Version: 8.00.50727.4053 CodeBase: file:///C:/WINDOWS/WinSxS/x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.4053_x-ww_e6967989/msvcm80.dll ---------------------------------------- System.Data Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll ---------------------------------------- CDI.Crypto Assembly Version: 2.0.1.17815 Win32 Version: 2.0.1.17815 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/CDI.Crypto.DLL ---------------------------------------- System.Web Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3082 (QFE.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Web/2.0.0.0__b03f5f7f11d50a3a/System.Web.dll ---------------------------------------- g_husenc Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- Microsoft.VisualC Assembly Version: 8.0.0.0 Win32 Version: 8.00.50727.3053 CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualC/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll ---------------------------------------- Accessibility Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- DMControls.ColorMixer Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/DMControls.ColorMixer.DLL ---------------------------------------- Xheo.Licensing Assembly Version: 2.0.5000.0 Win32 Version: 2.0.5000.13 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/Xheo.Licensing.DLL ---------------------------------------- System.Web.Services Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Web.Services/2.0.0.0__b03f5f7f11d50a3a/System.Web.Services.dll ---------------------------------------- ChartFX.Lite Assembly Version: 6.0.839.0 Win32 Version: 6.0.839.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/ChartFX.Lite.DLL ---------------------------------------- Microsoft.mshtml Assembly Version: 7.0.3300.0 Win32 Version: 7.0.3300.0 CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.mshtml/7.0.3300.0__b03f5f7f11d50a3a/Microsoft.mshtml.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
125 5/7/2010 8:01:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-challenge error

my small challenge screen on the map is buggy. I get this error every time I click on a challenge (team anyway) and instead of racing it I close the window, then "quit" closes the game with a microsoft error report, "continue" causes the game to lock up (nothing) and task manager to shut it down. See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at StreetChallenge.frmMain.tvChallenges_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at LidorSystems.IntegralUI.Lists.ListBase._contentPanel_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3603 (GDR.050727-3600) CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- StreetChallengeExtremeVelocity Assembly Version: 2.0.0.0 Win32 Version: 2.0.0.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/StreetChallengeExtremeVelocity.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 8.0.0.0 Win32 Version: 8.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3082 (QFE.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- LidorSystems.IntegralUI Assembly Version: 2.2.175.0 Win32 Version: 2.2.175.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/LidorSystems.IntegralUI.DLL ---------------------------------------- LidorSystems.IntegralUI.Lists.TreeView Assembly Version: 2.2.175.0 Win32 Version: 2.2.175.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/LidorSystems.IntegralUI.Lists.TreeView.DLL ---------------------------------------- scTopNav Assembly Version: 1.0.3770.17438 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/scTopNav.DLL ---------------------------------------- IrisSkin2 Assembly Version: 2006.3.22.45 Win32 Version: 2006.3.22.45 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/IrisSkin2.DLL ---------------------------------------- LidorSystems.IntegralUI.Lists Assembly Version: 2.2.175.0 Win32 Version: 2.2.175.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/LidorSystems.IntegralUI.Lists.DLL ---------------------------------------- MTV3D65 Assembly Version: 6.5.3602.42214 Win32 Version: CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/MTV3D65.DLL ---------------------------------------- System.Management Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll ---------------------------------------- irrKlang.NET2.0 Assembly Version: 1.1.3.0 Win32 Version: CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/irrKlang.NET2.0.DLL ---------------------------------------- msvcm80 Assembly Version: 8.0.50727.4053 Win32 Version: 8.00.50727.4053 CodeBase: file:///C:/WINDOWS/WinSxS/x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.4053_x-ww_e6967989/msvcm80.dll ---------------------------------------- System.Data Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll ---------------------------------------- CDI.Crypto Assembly Version: 2.0.1.17815 Win32 Version: 2.0.1.17815 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/CDI.Crypto.DLL ---------------------------------------- System.Web Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3082 (QFE.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Web/2.0.0.0__b03f5f7f11d50a3a/System.Web.dll ---------------------------------------- t0z9bmqn Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- Microsoft.VisualC Assembly Version: 8.0.0.0 Win32 Version: 8.00.50727.3053 CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualC/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll ---------------------------------------- Multimedia Assembly Version: 5.0.0.0 Win32 Version: 5.0.0.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/Multimedia.DLL ---------------------------------------- ICSharpCode.SharpZipLib Assembly Version: 0.85.1.271 Win32 Version: 0.85.1.271 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/ICSharpCode.SharpZipLib.DLL ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
126 5/1/2010 12:20:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-EV 2.0 Suggestions

~ the gas pedal needs to be larger ~ There is alot of wasted space at the bottom of the window in test track and sbs, why not decrease the size by half, that would be all you'd need for the chat window & KOTT, players, spectators, etc. This would probably help increase the size of the gas, tach, tree, etc. ~ Although Kris already shot this idea down, I like the idea of sbs being its own window like chat, this would allow you to see who's in sbs, maybe run testtrack while spectating in sbs, etc. ~ If not its own window then some kind of notifier on the map, maybe when you mouse over KOTT, that shows how many peeps are in there. ~ "Forums" should be its own button on the map as opposed to having to go to community (which takes awhile to load) then to forums at the top to access them. ~ Still need the ability to select a bunch of IM's with a "delete selected" button. I know I'm too lazy to delete 300 IM's 1 at a time. ~ thats it for now
127 4/27/2010 5:14:00 AM DJSimple [General Discussion]-[Friendly Challenges]-Sponsored Tourney 200k Open Bracket by CricketMaster

Congrats to Fatmandu (the newbie with 7 mill in his bank)
128 4/26/2010 7:27:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-SBS Coonect

I was in there earlier Kris is/was working on it as he's in the process of re-writing it
129 4/19/2010 3:32:00 PM DJSimple [Game Help]-[Racing Secrets, Tips, Tricks.]-How to connect in SBS racing (2.0 beta)

Where is the beta
130 4/19/2010 3:31:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-No Joystick


    Originally posted by SC-Kris
    joysticks are fixed in ev 2.0 beta now
Where is this elusive EV 2.0 Beta Could you please post the link so some of us platinums that have been with SC/EV for almost 6 years can try it. ????
131 3/24/2010 8:00:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-M.I.A

I know I liked them. I thought Louis made them? I think they were always at least 80% full when they ran, adds some variety anyway.
132 3/20/2010 4:38:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Canadian Plates.

Edited: 3/20/2010 4:38:27 PM by DJSimple
Ontario is a province, not sure were you see that it isn't. There is one list of abbreviations. It has all the provinces and all the states, and doesn't differentiate either, seems fine to me.
133 3/19/2010 4:42:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Canadian Plates.

The game has always had ontario plates, as seen on all my cars
134 3/17/2010 4:09:00 PM DJSimple [General Discussion]-[Friendly Challenges]-SBS testing selection pitiful

Suffice to say I'm still pissed at not being selected to test the new sbs. The selection process for testers sure left many veterans out in the cold. A great opportunity to reward long-time members with a little perk once again is ignored. I have been a member of SC/EV for over 5 years, playing basically everyday, and helping anyone who asks. Guess that means the same as being a loyal supporter of this game...nothing
135 2/17/2010 4:41:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-whats up


    Originally posted by SC-Kris
    I will need the mods to track down who is getting these and see what is going on..
So anything going on
136 2/17/2010 4:37:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-2nd in command

2nd that
137 2/17/2010 4:36:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-When will a new car be available

Greg gets up early
138 2/2/2010 3:19:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-MODS

dart at least buy a membership before becoming a modwannabe
139 2/2/2010 3:18:00 PM DJSimple [General Discussion]-[Friendly Challenges]-SELL your cars


    Originally posted by bluzeeone
    I have a bunch of cars....because I can!
ditto
140 2/1/2010 8:52:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-whats up

I know I've never seen so many, and there sure not coming from me. When you start seeing 3 perfect rt rounds in tourney in a row, something isn't right in the world. hopefully weather will be the cure (a tornado)
141 1/14/2010 4:50:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Race/Track Loading time


    Originally posted by DJSimple
    this is getting insane, it has now increased to 14 seconds from the time you hit lets do it till you can race, wow.
Not sure what you did Mr.Creator but the game is back to its old self with the last couple updates. Loading times have improved dramatically. Kudos
142 1/12/2010 4:10:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-weres my paint

me neither, yet...hopefully
143 1/12/2010 5:29:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-weres my paint

I'm sure I saw a little upload last nite for the champ paints, it was moving almost as fast as the postal service.
144 1/10/2010 9:06:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-weres my paint


    Originally posted by calvin93
    ill give up a quarter of that just to get u racing again we need u buddy
indeed
145 1/8/2010 10:26:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-weres my paint

I'll pay 100g just to see them
146 1/6/2010 12:26:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-how about showing qualifying E.T. s

Gotcha now, sounds like a pretty good idea to show them maybe on the 1st round of the ladder. Like you said it would tell you what everyone ran to get in as well as tell you how much you missed qualifying by. However it would probably be difficult to program it in & debatable if it would be worth it.
147 1/5/2010 5:34:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-how about showing qualifying E.T. s

huh? as far as I know they always show your ET (h2h) as well as your variance from your ET (bracket).
148 1/2/2010 3:51:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-C-ship paints

yup, pretty sad, over 4 weeks since the champs ended, 2 weeks since they asked what car(s) to paint, and only 22 tournies to get the prizes ready = paintless
149 1/1/2010 6:33:00 AM DJSimple [General Discussion]-[Friendly Challenges]-HAPPY NEW YEAR !!!!!!!!!

Happy New Year from Simple Racing Inc. to Benni & all the members of Down South Racing!
150 1/1/2010 6:21:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Race/Track Loading time

well whatever happened awhile back I assume it only effects Win XP users when it comes to slow loading times at the track. Tried the game on my nephew's new Win 7 notebook and NO wait whatsoever. Guess XP users get screwed.
151 12/27/2009 5:34:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Race/Track Loading time

this is getting insane, it has now increased to 14 seconds from the time you hit lets do it till you can race, wow.
152 12/24/2009 4:53:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Race/Track Loading time


    Originally posted by JJFIVEOH
    That was happening to me and I went into settings and turned off debug. That made everything mmuch quicker overall including the load time.
thanks JJ I appreciate the possible solution, however my debug has always been turned off, as has every other feature. Just seems to take alot longer than ever to load the track. Merry Christmas All !!
153 12/23/2009 2:24:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Race/Track Loading time

It seems with every update lately the time it takes to load the track is getting longer. Think its up to about 5 seconds now, before you can see the track to stage. I remember not long ago it being 1-2 secs. Hopefully we can see that again.
154 12/22/2009 4:31:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-Game not Loading....again

Edited: 12/22/2009 5:35:13 AM by DJSimple
can't login again either since the latest update... as soon as it gets to "loading graphical assets" I get the error See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at CTVEngine.Init3DWindowed(CTVEngine* , HWND__* , Boolean ) at MTV3D65.TVEngine.Init3DWindowed(IntPtr hWnd, Boolean bEnableTL) at 1.b.0(IntPtr , Int32 , Int32 ) at StreetChallenge.LoginForm.E(Object , RunWorkerCompletedEventArgs ) at System.ComponentModel.BackgroundWorker.OnRunWorkerCompleted(RunWorkerCompletedEventArgs e) at System.ComponentModel.BackgroundWorker.AsyncOperationCompleted(Object arg) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3603 (GDR.050727-3600) CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- StreetChallengeExtremeVelocity Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/StreetChallengeExtremeVelocity.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 8.0.0.0 Win32 Version: 8.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3082 (QFE.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- LidorSystems.IntegralUI Assembly Version: 2.1.837.0 Win32 Version: 2.1.837.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/LidorSystems.IntegralUI.DLL ---------------------------------------- LidorSystems.IntegralUI.Lists.TreeView Assembly Version: 2.1.837.0 Win32 Version: 2.1.837.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/LidorSystems.IntegralUI.Lists.TreeView.DLL ---------------------------------------- IrisSkin2 Assembly Version: 2006.3.22.45 Win32 Version: 2006.3.22.45 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/IrisSkin2.DLL ---------------------------------------- LidorSystems.IntegralUI.Lists Assembly Version: 2.1.837.0 Win32 Version: 2.1.837.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/LidorSystems.IntegralUI.Lists.DLL ---------------------------------------- MTV3D65 Assembly Version: 6.5.3602.42214 Win32 Version: CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/MTV3D65.DLL ---------------------------------------- Microsoft.DirectX.DirectSound Assembly Version: 1.0.2902.0 Win32 Version: 5.04.00.2904 CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.DirectSound/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.DirectSound.dll ---------------------------------------- Microsoft.VisualC Assembly Version: 8.0.0.0 Win32 Version: 8.00.50727.3053 CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualC/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll ---------------------------------------- System.Management Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll ---------------------------------------- irrKlang.NET2.0 Assembly Version: 1.1.3.0 Win32 Version: CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/irrKlang.NET2.0.DLL ---------------------------------------- msvcm80 Assembly Version: 8.0.50727.3053 Win32 Version: 8.00.50727.3053 CodeBase: file:///C:/WINDOWS/WinSxS/x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.3053_x-ww_b80fa8ca/msvcm80.dll ---------------------------------------- System.Data Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll ---------------------------------------- CDI.Crypto Assembly Version: 2.0.1.17815 Win32 Version: 2.0.1.17815 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/bin/CDI.Crypto.DLL ---------------------------------------- System.Web Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3082 (QFE.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Web/2.0.0.0__b03f5f7f11d50a3a/System.Web.dll ---------------------------------------- 3kh4fshi Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- Microsoft.DirectX Assembly Version: 1.0.2902.0 Win32 Version: 5.04.00.2904 CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
155 12/21/2009 4:55:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-C-ship paints

Is it possible to have the prizes ready for when champs are completed? 22 races sure seems like plenty of time to get the paint prizes ready. 3 weeks and counting...
156 12/20/2009 7:37:00 PM DJSimple [Game Help]-[Installation Problems]-Game Problems from new update!!

yup paint jobs are gone, re-install worked
157 12/20/2009 7:28:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-what now

reinstall worked
158 12/20/2009 2:48:00 PM DJSimple [Game Help]-[Installation Problems]-Game Problems from new update!!

Edited: 12/20/2009 2:50:51 PM by DJSimple
Unable to login, this is the 1st time I've had a problem in awhile... Logged in this morning before the update with no problems (xp here) See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.IO.FileLoadException: Could not load file or assembly 'irrKlang.NET2.0, Version=1.2.0.0, Culture=neutral, PublicKeyToken=a854741bd80517c7' or one of its dependencies. This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem. (Exception from HRESULT: 0x800736B1) File name: 'irrKlang.NET2.0, Version=1.2.0.0, Culture=neutral, PublicKeyToken=a854741bd80517c7' ---> System.Runtime.InteropServices.COMException (0x800736B1): This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem. (Exception from HRESULT: 0x800736B1) at StreetChallenge.cSoundSystem..ctor() at 1.b..ctor() at StreetChallenge.frmMain.1H(Object , EventArgs ) at System.EventHandler.Invoke(Object sender, EventArgs e) at System.Windows.Forms.Form.OnLoad(EventArgs e) at System.Windows.Forms.Form.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at System.Windows.Forms.Form.WmShowWindow(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3603 (GDR.050727-3600) CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- StreetChallengeExtremeVelocity Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/StreetChallengeExtremeVelocity.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 8.0.0.0 Win32 Version: 8.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3082 (QFE.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- LidorSystems.IntegralUI Assembly Version: 2.1.837.0 Win32 Version: 2.1.837.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/LidorSystems.IntegralUI.DLL ---------------------------------------- LidorSystems.IntegralUI.Lists.TreeView Assembly Version: 2.1.837.0 Win32 Version: 2.1.837.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/LidorSystems.IntegralUI.Lists.TreeView.DLL ---------------------------------------- IrisSkin2 Assembly Version: 2006.3.22.45 Win32 Version: 2006.3.22.45 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/IrisSkin2.DLL ---------------------------------------- LidorSystems.IntegralUI.Lists Assembly Version: 2.1.837.0 Win32 Version: 2.1.837.0 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/LidorSystems.IntegralUI.Lists.DLL ---------------------------------------- AudioDjStudio Assembly Version: 1.0.0.0 Win32 Version: 2.7.0.7 CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/AudioDjStudio.DLL ---------------------------------------- MTV3D65 Assembly Version: 6.5.3602.42214 Win32 Version: CodeBase: file:///C:/Program%20Files/Street%20Challenge%20LLC/Bin/MTV3D65.DLL ---------------------------------------- Microsoft.DirectX.DirectSound Assembly Version: 1.0.2902.0 Win32 Version: 5.04.00.2904 CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.DirectSound/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.DirectSound.dll ---------------------------------------- Microsoft.VisualC Assembly Version: 8.0.0.0 Win32 Version: 8.00.50727.3053 CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualC/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll ---------------------------------------- System.Management Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
159 12/16/2009 3:52:00 PM DJSimple [General Discussion]-[Friendly Challenges]-DELETED ACCOUNT


    Originally posted by fueller42
    I believe that after a certain period of inactivity, dormant accounts are purged anyway, (6 months I think)
Pretty sure accounts are NEVER purged or you wouldn't see a bronze member on here last seen 12/24/2007 (prestagged). Would be nice if they were deleted after 6 months to show who actually plays the game.
160 12/14/2009 3:54:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-C-ship paints

yup...where are they
161 12/9/2009 5:50:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-E.T. Challenges

I'm a fan, where are the e/t challenges Louis? you use to be in charge of them anyway.
162 12/8/2009 3:53:00 PM DJSimple [General Discussion]-[Friendly Challenges]-1/4 Mile Combat

1/4 mile Team Racing was definitely better, many more better features on the old game as well.
163 12/5/2009 7:58:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-IM messages

I'd like to see the avatars replaced with a delete box, and an option added to "delete selected". It would allow one to delete 100 messages but still not have to delete all of them which use to be an option. It would also probably help loading time with the avatars gone as well as the time it takes to delete a single message.
164 12/3/2009 7:10:00 AM DJSimple [General Discussion]-[Friendly Challenges]-1/4 Mile Combat

A few from the collection... (had to throw in that 1st ss as I was rarely on top, lol) ELO #1 206 1 206 3 Ranger 2 Ranger 1 Shelby 1 Shelby 2 tomb
165 11/28/2009 7:09:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-better cars/some cars from old version

would be nice to see a new beast sometime soon, it has been 6 months since the carvero was added. ps: forget the toyota or s10, go with the ranger
166 11/23/2009 3:20:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Used Car Lot

sounds just like the old games ucl and pcl. I'm pretty sure the reason the ucl has a lower limit on the price you can sell for is so Kris doesn't lose out on any membership money. I would like to have the pcl back as it made it easy to give cars away or buy a LE, etc. The ucl, with its lower limits, is pretty well useless except to people without memberships.
167 11/9/2009 3:31:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-New Team Page

I personally would still prefer a better ranking sysytem. The team page is improved but the qualifying(Joinable) tab is tripling everythin(shows 3 of each race)
168 11/2/2009 5:28:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-Wrong Winner Issues post here!

Tourney # : 677361 Team Challenge ID: #5329 Simple Racing Inc. vs 1320th Airborne 2nd round states I beat Fatmandu by .0000 however he moves on to the semi-final. Any point in still posting these? I guess it did make it into the "new" teams section.
169 10/21/2009 4:50:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Team Challenge Idea

Thanks JJ, much appreciated. I did realize the reasoning after my post but nice to see it in print.
170 10/21/2009 11:57:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Team Challenge Idea

I guess clarification is too much to ask
171 10/16/2009 5:23:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Team Challenge Idea

Any chance we could get an update of the Game Guide to include the new team format, whatever it may be. How many team racers are needed these days to run a team challenge? We have team races that didn't go because I assume there were not 4 racers from each team (ie: Team Tourney #655069). Then we have other races that did go through with less than 4 racers per team (ie: Team Tourney #65508. Any clarification would be appreciated.
172 10/14/2009 5:11:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Team Challenge Idea

why wouldn't the #1 qualifier from Team B receive the 2nd qualifying spot instead of the 15th? same for the #2 qualifier from Team B, should be seeded 3rd not 14th doesn't seem to make sense
173 10/9/2009 2:10:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-What are your system specs?

Edited: 10/9/2009 2:10:02 PM by DJSimple
Intel Celeron 3.06 GHz 2 GB of DDR ram NVidia GeForce FX 5500 PCI (no express) Windows XP Media Center Edition 2002 SP 3 usually 58-60 fps after 5-10 runs usually more variance, 54-59 fps
174 10/5/2009 4:14:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-C-ship points

175 9/30/2009 4:52:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-TEAM RACING (POINTS)

I was wondering what happened myself, it doesn't seem anything changed other than maybe the total team points got reset or something. The amount of time it takes to accomplish anything on the team page these days (frozen in time for minutes on end) basically makes me stay away from it mostly now. Count me in as not a fan of the 5 points or nothing proposed format. It makes qualifying and round wins pointless which makes NO sense. I would like to see a graduated point system with qualifying and round wins meaning something and with winning the actual team challenge meaning the most.
176 9/28/2009 4:46:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Team Challenge Idea

the 5 or nothing won't be better for anyone if you ask me. Like I said there probably will eventually be only 3 or 4 teams racing. A graduated system like Brads solution, with maybe even qualifying meaning something is the way to go, but just my 2 cents
177 9/22/2009 5:35:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Team Challenge Idea

personally I like Fatmandu's idea. A graduated points system as the tourney progresses. Some type of points for round wins & perhaps even qualifying. The prospect of team racing with rounds and qualifying meaning little to nothing will do very little to promote team racing. Not a fan of the 5 or nothing. Adding up our record a little while ago from just what I could see on the my tourneys page I'm kinda sure we have a pretty sweet record. But thats not the point. With rounds meaning nothing I'm afraid within a few months there will be maybe 4 teams racing. It was also a great plus with the much earlier version of teams that the team tourneys (reg & speed) actually contributed to your own overall rank as well. I'm not sure how much they added but they did. If they equated to even a 1/3 of the normal award points for a tourney it would be added incentive.
178 9/20/2009 5:21:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Teams/Rank points

I agree with both suggestions
179 9/18/2009 2:11:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Teams Suggestions, as a Result of a Round Table Discussion

unless I'm missing something, I didn't know there was a team's total bank, All I see is the amount an individual has made from the team runs in their scoop. I do agree with the 1st 2 ideas.
180 9/17/2009 4:57:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Make the Vortex more playable

personally I like it the way it is
181 9/13/2009 5:20:00 PM DJSimple [General Discussion]-[Friendly Challenges]-What I will miss about having Lisa around.

I do not know the circumstances surrounding Lisa's possible departure from the game. But I do know this: Her absense would be a HUGE LOSS to the game. I've been a regular player of SC/EV since 2004 and have to say no one has had a more profound effect on the culture and positive attitude surrounding the game more than Lisa. Not to mention her contribution to the finetuning of the game itself. My slight impatience with game improvement over the years has slowly eroded due to Lisa's attitude. She always did her best to address your issue or explain why things were happening. (I tried not to bug her too much ) She worries about everyone who plays the game. There can be no greater compliment when many on the game call her "Mom". She isn't toooo bad of a racer either . All the best for you & yours Lisa.
182 9/10/2009 7:16:00 PM DJSimple [General Discussion]-[Friendly Challenges]-H2H teams

any out there looking for team challenges?
183 8/30/2009 3:47:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Team Challenge Idea


    Originally posted by Tony_13
    I would like to see a point given for each round advanced, and 1 for second. As I understand it, Teams would be a winner take all setup. I'm just concerned that the average racer would get bored racing if they rarely contributed to the team points. Just an idea to keep it fun and interesting for all levels of racers.
I still agree
184 8/27/2009 3:16:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-What "hooked" you... ???

well said Lisa, as usual :THUMBSUP: mine was more specific
185 8/24/2009 4:00:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Team Challenge Idea


    Originally posted by DJSimple
    It would be nice if the team rankings could be separated into the 2 types of races. H2H team rank & Bracket Team Rank.
whats every1 think? too much programming? I think it would be great...
186 8/23/2009 6:01:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Team Challenge Idea

It would be nice if the team rankings could be separated into the 2 types of races. H2H team rank & Bracket Team Rank. Although my squad has 7 members who all play pretty regularly (thats the key to me) I don't agree with Blue that a 30 member team is too big. Not all teammates will have the skill or even the car to run some races. IE: If we send out a H2H or Bracket TFD challenge, out of a team of 30 maybe only 7 or 8 would even own the car, much less race it competitively. Same goes for many of the other cars. How many teams out there have 8 guys that run the Sennett, Carvero, or Python H2H ???
187 8/19/2009 4:36:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Team Challenge Idea

nevermind, I'm a little slow, I get it, even a one person team can race. It would be cool if somehow the top 8 qualifiers (or whatever amount)from a team would always be in the same side of the bracket. This would prevent teammates from racing each other & definitely be more like a team tourney. Not sure if its doable, however.
188 8/19/2009 4:22:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Team Challenge Idea

I still can't see what would prevent a 2 car team racing a 2 car team (same as curent minimum of 4 qualifiers) unless there is some restriction in place that only allows a minimium of 4 racers per team.
189 8/16/2009 8:22:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Team Challenge Idea

Edited: 8/16/2009 8:23:19 PM by DJSimple

    Originally posted by SC-Kris
    So to clarify, the actual team challenges will be 8 vs 8 (8 players from each team) each team has 8 qualifying positions 8th quaifier in team 1 races 1st qualifier in team 2 and so on if team one has 4 players and team 2 has 8, the best qualifier from team 2 would have a by run, etc
does this mean a team will require a minimum of 4 entries or will it be like the current tourneys & require 2 from a team to reach the 4 minimum qualifiers?
190 8/14/2009 3:28:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Team Challenge Idea

a suggestion: maybe a team could get 1 point for each round win in a team tourney on top of the potential for 5 points for the overall win. This way the rounds would mean something.
191 8/13/2009 5:26:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Team Challenge Idea

great ideas. I agree with the 3 month team reset also. Love the tree format as well as this will allow teams with only 4 or 5 members to still team race. Looking forward to it.
192 8/8/2009 3:26:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Team Announcements

Would be nice to see team members also have the ability to post a team announcement. Also would be nice for the leader to have a delete selected team announcement button.
193 7/25/2009 10:10:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Team/Regular speed "index" classes would be fun

I'm in
194 7/14/2009 4:13:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Is a 32 car field possible?

I think it would be a great addition to the odd tournament
195 7/11/2009 9:03:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-More points

sounds good, while your at it have any points won from team tourneys, or maybe a percentage, go into a team bank, if the team bank made a comeback. I miss the team to team challenge days.
196 7/11/2009 5:51:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Any interest in a 9.90 Super Gas PS race?

JJ & rocketbob... are we suppose to be able to enter your sponsored tourney (PS ET 1 mill in payouts) with any car? I assumed the only option would be the PS, but all my cars show up. just curious
197 7/7/2009 5:09:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-Wrong Winner Issues post here!

ProStock Bracket #523376 Photobucket Photobucket
198 6/29/2009 3:40:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Championship tie

Just returned from a camping trip with the family, after missing the last vortex bracket event, to see I am the beneficiary of Goracin's gentlemenly act. thank you sir. Great racing as well as you came from quite a ways back in the last couple events.
199 6/23/2009 4:09:00 PM DJSimple [General Discussion]-[Friendly Challenges]-Team ranking Based on # of members

Well said Blue... In respect to Brents statement regarding the problem of a leader booting a player who hasn't earned any points and therefore the team getting a higher ranking based on # of players, I don't see the problem. Why would you want someone on the team who doesn't contribute? Eventually it would more or less make all teams only keep dedicated, contributing teammates. Whats wrong with that? Not many players on the game that I know want to sit on a team and not contribute. Sure wouldn't hurt to try basing the rank simply on the total points divided by the number of players. I think team rosters would be sorted out in a hurry. Lets also bring back some form of team to team challenge to make "team racing" actually mean something. I'll guarantee a lot of leaders would be trimming their roster.
200 6/20/2009 1:58:00 PM DJSimple [General Discussion]-[Friendly Challenges]-Team ranking Based on # of members

Good point squirrel, some teams may do that. But in reality the additional members would only really help them for that one month of the on-going 30 day cycle. I doubt those dumped members would join that team again but would rather look for a team with a loyal leader.
201 6/20/2009 7:07:00 AM DJSimple [General Discussion]-[Friendly Challenges]-Team ranking Based on # of members

I'm Bored Again Team Rankings Based On Total Points Earned Divided by # of Members 1. Flat Out Racing 2 members: 13377 2. No Clue Racing 11 members: 10053 3. Draggin Demons 6 members: 8769 4. Mile High Speed Inc. 17 members: 7890 5. Stroker Tuning 6 members: 6617 6. gamero racing 6 members: 6261 7. Simple Racing Inc 5 members: 5597 8. Full Contact Racing 31 members: 3875 9. Down South Racing Inc. 28 members: 3628 10. NightMare Racing 24 members: 3038 11. the killers 2 members: 2986 12. BWD Racing 7 members: 2938 13. Temple of Torgue 3 members: 1765 14. booya 4 members: 1365
202 6/10/2009 4:31:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Team limitations

There would be no need for a team member limit if the rank was determined by dividing by the number of members. That way every members contribution actually means something.
203 6/8/2009 6:02:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Team limitations


    Originally posted by TurboCoupe
    If you really wanted teams to be fair or team points averaged out for the amount of people in the team then gamero team would be in the lead. Seriously who cares guys, race to have fun.
Under my ranking suggestion: ~ Minimum 3 members to even be considered a team (ie:show up on the list). ~ Team Points/Rank = total points earned for the 30 days divided by the # of members. Team Rank as of this AM: 1. No Clue ~ 6977 2. Stroker Tuning ~ 6635 3. Draggin Demons ~ 5572 4. Mile High ~ 4178 5. Nightmare ~ 3675 6. Simple Racing ~ 3669 7. Down South ~ 3547 8. Full Contact ~ 2833 9. Team Beam ~ Not on list (only 2 members) 10. gamero racing ~ Not on list (only 2 members) 11. Flat Out ~ Not on list (only 2 members)
204 6/6/2009 7:23:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Limiting Team Memberships

The only way I see for team rank to, as drjanitor states, reflect the quality of the team is for the total rank be divided by the NUMBER of players. If this was the case no one would care about a team with 50 members. In addition all you would need is a minimum number of members (say 3) to even qualify as a team, that is make the list.
205 6/3/2009 5:51:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Team limitations

Suggestion: ~ Minimum 3 members to even be considered a team (ie: show up on the list). ~ Team Points/Rank = total points earned for the 30 days divided by the # of members. Personally the removal of the ability to challenge other teams has made teams BORING. At least with a team on team challenge you knew what team the guy was on you were racing & there was at least a little adrenaline rush, racing for team pride. That is gone.
206 5/29/2009 5:01:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Paints, separate, voluntary download

templates ~ http://www.streetchallenge3d.com/download/paint.zip
207 5/22/2009 4:37:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Team Points


    Originally posted by DJSimple
    There would need to me a minimum of say at least 3 members to even qualify as a "team" that is to show on the list.
208 5/21/2009 3:50:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Team Points

hopefully Mr. Kris reads the suggestion
209 5/17/2009 5:41:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Team Points

it would be nice to see a list of the top teams points, good idea blue Also why not determine team rank on the total current (30 day) points, divided by the number of members. There would need to me a minimum of say at least 3 members to even qualify as a "team" that is to show on the list. If for example team A has a 30 day pt total of 3000 with 3 members, there rank is based on points of 1000, if a 5 member team had the same points, there rank would be based on 600 points (3000 divided by 5). This would help prevent top ranked teams being teams taking any member with a pulse.
210 5/8/2009 5:44:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-TEAMS Complete Rework READ


    Originally posted by SC-Kris
    if you guys want high stakes, then you should challenge people for high stakes.. Or go to vegas.. lol Teams is not designed for high stakes racing.. no weekend team racing in the world is a high stakes thing. At least not LEGAL racing..
Stakes of any kind would be nice. From my point of view the thrill/excitement is GONE out of team racing. Not even sure you can call these individual races "team races". At least the previous point team races got the blood flowing when you pulled up to the line. Teams now basically come down to who has the time to enter team speeds and individual team racer regular tournaments while still trying to keep your individual rank up. As JJ said individual challenges get boring quik and with NOTHING on the line thats about what team racing has turned into.
211 4/22/2009 5:01:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-tournament 421318 Wrong Winner?

Looks like to me the reason tmac moved on is because you had the faster e/t and therefore broke out 1st. Which really makes no sense as if you break out equally either mph or r/t should be the decider, in which for both cases you would have one. As far as I know this is kind of a new issue in that it deals with an equal breakout whereas Kris has tried to fix the tiebreaker for equal e/t's in bracket qualifying (mph). Hopefully Kris can decide a tiebreaker for this semi-rare situation so the timeslip will match who advances. and Squirrel I respect your posts and opinions as they usually are informative & tell it like it is. And I'm quite sure by now Squirrel understands the limitations of the mods & the owner. He is or should be entitled to a not so rosy opinion.
212 4/13/2009 4:45:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Qualifying question

It would be nice to know how the game is programmed to decide bracket qualifying. You would think someone would know
213 4/13/2009 4:08:00 PM DJSimple [General Discussion]-[Friendly Challenges]-racing tunes

It's another lonely evening And another lonely town But I ain't too young to worry And I ain't too old to cry When a woman gets me down Got another empty bottle And another empty bed Ain't too young to admit it And I'm not too old to lie I'm just another empty head That's why I'm lonely I'm so lonely But I know what I'm gonna do - I'm gonna ride on Ride on Ride on, standing on the edge of the road Ride on, thumb in the air Ride on, one of these days I'm gonna Ride on, change my evil ways Till then I'll just keep dragging on Broke another promise And I broke another heart But I ain't too young to realize That I ain't too old to try Try to get back to the start And it's another red light nightmare Another red light street And I ain't too old to hurry Cause I ain't too old to die But I sure am hard to beat But I'm lonely Lord I'm lonely What am I gonna do - Ride on Ride on, got myself a one-way ticket Ride on Ride on, going the wrong way Ride on, gonna change my evil ways Ride on, one of these days One of these days Ride on Ride on I'm gonna ride on Ride on, looking for a truck Ride on Ride on, keep on riding Riding on and on and on
214 4/6/2009 4:26:00 PM DJSimple [General Discussion]-[Friendly Challenges]-Team Issues

I'm a little biased but prefer my system or something like it. A modified ELO system would also be ok. The only thing I don't like about ELO is that the individual team runs (and the # of them) per challenge mean NOTHING. Except towards a "team challenge" win, ie: +30 elo points if against a higher ranked team, +/- +5 points against a lower ranked team. ELO as used in SC would do nothing to promote team races or give any weight to the individual matchups that make up a team challenge. Whereas something like mine means each matchup has "point" implications and also the more matchups per team challenge the more points awarded etc.
215 3/30/2009 4:45:00 PM DJSimple [General Discussion]-[Friendly Challenges]-Team Issues

personally I prefer my system to elo. I think my team point system would promote more teammates per race as well as make it more appealing for higher ranked teams to race against lower ranked teams, & vice versa. If you use elo similar to what was used in SC, individual team races for each team challenge would mean nothing as only the win or loss would determine your team elo change. And a team elo loss of 30 points against a lower ranked team would not promote team races. With my system every individual race of a team challenge would have meaning to the outcome of the team challenge.
216 3/28/2009 7:28:00 AM DJSimple [General Discussion]-[Friendly Challenges]-Team Issues

New possiblities maybe: ~ Under Teams maybe a tab under team description, called Team Members that when clicked shows a list of teammates & when clicked allows you to walk around any team mates garage ~ Under Teams maybe a place for the team logo (they sure have become popular) that when clicked would allow you to see a list of all teammates cars that are available for races. ~ I'd like to see the type of car displayed on the timeslip when you view a team run result (as u do on a normal tourney or run) ~ I do like the suggested team ELO ranking sysytem or maybe a point racing system: ~ points awarded for each individual team race determine which team collects the total points for the win. ~ points awarded to the team from each team race would depend on the overall game ranking of the individuals in the individual race. Example: nitro_methane vs DJSimple , current rank 10 vs current rank 8 (I think current rank would be better than all time rank) If Louis wins he is +1 towards the total, If I win I am +3 towards the total. If we were equal rank winner gets +2 towards total. Example: A 5 car matchup team race: Image and video hosting by TinyPic 1st race: + 1 for No Clue Racing as nitro wins & has a higher current rank (at time of race) higher than KDF. 2nd race: +1 for Simple Racing as Rasn wins & has a higher rank than Violator 3rd race: +3 for No Clue as sonoma wins & has a lower rank than DJSimple 4th race: +2 for No Clue as smashed wins & has an EQUAL rating to grenade 5th race: +1 for No Clue as skunkjuice wins & has a higher rating than KDF So overall No Clue Racing would win the team race based on a total points of +6, this total would be cummulative and determine team standings. The more races per team challenge the greater the potential for higher points won. The team would also receive the points bet on the race (Every 2 weeks an update would run where the individual teammates profit would be deposited in their personal bank) Example2: (Tie) A 7 car matchup: Image and video hosting by TinyPic +3 SRI (grenade lower rated) +1 SRI (KDF lower rated) +2 No Clue (smashed equal rated w DJ) +3 No Clue (Violator lower rated) +1 SRI (KDF higher rated) +3 No Clue (Violator lower rated) +1 SRI (Rasn higher rated) Team points awarded: 2, to No Clue Racing In the event of a tie in the number of points won in the individual races, the team winning the higher number of races would get the win and any points bet. If the above 7 car race ended in a tied points, SRI gets the win based on a 4-3 race edge. May have to disallow even numbered team runs (example 4 races - which make no sense anyway) to allow for the tiebreaker. So theorectically you could still lose more races to a better individual ranked team and still win the challenge.(if you win enough 3 pointers) The points would be the deciding factor with the actual individual wins being the possible tiebreaker. Just another scoring idea, that may be too complicated to implement. Other possibilities from Forums past: tmac50 Posted - 22 July 2008 7:35 I like Goracin's idea, team tournaments sounds like a great time to me.Could be either h2h or bracket, big money entry and one car of each type per team. Goracin Posted - 3 August 2008 15:23 how about a championship series for teams with one class car for each race, h2 head cars and a seperate championship for bracket cars. entry fee for each class should be approximately 10000/15000 points per series.payout for 1-5 places for a series of 10 races.Team championship to run opposite of normal championship. squirrel300zx Posted - 11 August 2008 13:44 I agree with all the above,, and really agree with making it so the individual player has a true stake in the racing,, so far our team has gone from a high profit to a high lose, and are moving back toward profit,, yet I personally have never lost or gained anything from the team races,,, I feel the amount of the wager should be covered by all participants in the race, and any winnings should be split among the members who had an investment in the race, I don't care about the game points as much as I do rank,, so some rank at stake would be fun too.. Thanks for the great game,, Goracin Posted - 27 October 2008 19:32 team races set up similar to champ racing,the president of the team has to manage who will enter the race(s)same as before. should have bracket and head to head, and a open bracket. entry fee should be higher than normal races, say 1500 points per event. as per championship races, winner after 15/20 events will get a trophy and a portion of points collected from game entry fees (same as regular championships) Awards to the winning top five teams should be based on total entrys and not for award, the more you race, the bigger the reward for the champoinship. Goracin Posted - 30 November 2008 18:51 Just an idea: lower left hand blank area. could management make this a bulliten board for the team to use to post messages to the team as a whole. give notices, when not available to race and other team news. only team members are allowed to enter text. bluzeeone Posted - 30 January 2009 14:48 I think teams should be ranked on their team record instead of the rank of the team members. You can have a team that as individuals has a great team ranking because 2 or 3 members have a great personal ranking. But as a "team" they may not have won a single race. Yet they are ranked as a team very high. But if you have a team that has an outstanding "team" record ...they may not even be ranked because of individual rankings. If we are going to rank teams as teams then have us gain our rank through TEAM competition. Say once a team completes 10 team races they are ranked by their win/loss percentage. smashedz28 Posted - 1 February 2009 22:46 I know we all hate the ELO system, and it could be trouble, but after reading this its the only thing that came to mind.. what if teams were on an elo ranking system? I didnt put a whole lot of thought into it, but I just wanna see what you guys think squirrel300zx Posted - 1 February 2009 23:34 Elo might work,, it is what is used on Halo 2, Quake,, and other games of that nature, almost all RPG games. I had to edit,, I think the basics of the ELO would work great, cause it falls into the basics of what I suggested earlier, if a high ranking team races a low ranking team and the high rank loses, the low rank will benefit more than if the results were opposite, like a master chess player losing to a nooby,,, the noob would earn alot of rank and the master would fall a level or two, I like the idea.
217 3/26/2009 7:13:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Teams...What's the purpose

guess were just trying to move any type of TEAM change, improvement, or purpose, closer to the top of the list.
218 3/26/2009 4:30:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Teams...What's the purpose


    Originally posted by smashedz28
    From what i DO know. Kris has a hefty to-do list of alot of other things, this is on his list, just not at the top of it. But im positive he knows about the issue.
thanks for the responses smashed but I have a hard time buying the whole "hefty to do list" thing. All I know is there are 9 "Tabs" at the bottom of the game screen, and only ONE that never sees improvement and that basically has no real functionality. That being the team tab.
219 3/25/2009 4:24:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Teams...What's the purpose

the challenge to improve teams has been put out there since 09/21/2007, lets hope (pray) he's got something in the works after this long
220 3/7/2009 7:14:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Team profits

The profits have been "unusable" since the game started, and when people leave or get booted from the team they can only take what they deposited. I've started or contributed to countless forums since the games inception regarding teams, so I don't think its a case of not caring but rather a case of getting tired about posting & subsequently taking a wait & see approach. If you "show" topics for the last year in the comments/suggestions forums you will see a post made July 15th/08 by Kris titled "We want your suggestions about teams". This is one of many team improvement related posts. So basically still patiently waiting for some action on the lack of team functionality.
221 1/27/2009 4:23:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Team Points

The only team points you can withdraw is the amount you put in. There is no way to give teammates money from the team funds. There is also no way to use the profit you make from team races. Any team member who has money in the team funds shows a profit or loss depending on their percentage, but even if they leave the team they can't take the profit. Teams are kind of pointless at this moment in time (well really since the game began) other than for team races. However even with team races you get no rank points or a team record so your basically better off running tournaments.
222 1/26/2009 7:53:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-What "hooked" you... ???

I prefer to be specific !
223 1/25/2009 6:46:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-What "hooked" you... ???

In no particular order: teams close races realism test & tune loyal teammates perfect r/t's mini-scoops used car lot forums mods regular tourney's senior mods avatar talented teammates regular opponents chat owner/creator paint shop/credits ratios points perfect e/t's championship series team site all ages - young & old instant message speeds e/t tourney's thats what hooked me! helluva game
224 1/22/2009 3:37:00 PM DJSimple [General Discussion]-[Friendly Challenges]-Pro Tree , Not so pro tree

well my guess is no matter how many post regarding the change in the tree nothing will be done. It appears that some feel its not a big deal and nothing has really changed. All I know is that while launching anywhere near 6000+ rpm in the TFD you have to wait forever to launch or you definitely redlight. The protree is nowhere near the same as it was when it was introduced.
225 12/28/2008 3:19:00 PM DJSimple [General Discussion]-[Friendly Challenges]-H2H Teams looking for challenges ?

thanks Erin , nice to see your old squad back in action & trust me 50g is plenty
226 12/17/2008 5:44:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-bigger garage for plats.


    Originally posted by Street_Racer123

      Originally posted by Rasn1320
      Just add 4 more spots and ill shut up for awhile lol.
    Okay he adds 4 more spots then Kris comes out with a huge christmas surprise 1Bike 3 Cars then your out of luck you're just gonna complain again I just say he adds when its needed.
They are needed now regardless of any possible Christmas surprise. For the people that actually race all the cars & enter most of the tournaments, 9 spaces is not enough, period.
227 12/15/2008 4:38:00 PM DJSimple [General Discussion]-[Friendly Challenges]-H2H Teams looking for challenges ?

Looking for any H2H teams (other than Flat Out Racing ~ we already have good battles with Mikes squad ) out there that want some team runs. Send team runs to Simple Racing Inc. or post your team name & I'll send a few. Cheers
228 12/15/2008 5:14:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-bigger garage for plats.

Although there do exist excellent alternatives I assume the platinum garages were intended to increase in size with the addition of new cars (correct me if I'm wrong). So why would you bring in an alternative when they were "planned" to increase in size anyway? I to, like bluzeeone who makes a great point, would definitely try to run h2h more if we had more garage to work with.
229 12/11/2008 5:26:00 PM DJSimple [General Discussion]-[Friendly Challenges]-Sweet Qualifying #314950

Edited: 12/11/2008 5:26:06 PM by DJSimple
Image and video hosting by TinyPic sweet qualifying by all & to think I thought I had a chance at .0009 off, lol
230 12/8/2008 3:49:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Tournament

TFD, but don't worry about it, our team will probably sponsor one too
231 12/6/2008 5:49:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Team Races length before no show

I always thought it was a week
232 12/4/2008 5:12:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-team page blank space.

great idea, any improvements to teams is long overdue
233 11/26/2008 6:51:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Wait Time in Speed Tournaments TOO LONG

I prefer squirrels drop out button idea as I know the odd time I do race speeds I may have to log off to get my machine a little better, and always make it back to run when I do, but would lose with ProDoggs idea. When I do enter its usually just for the rank pts. I wish all the money was awarded to the top 2, instead of 20% (not sure) going back to the server. Then bigger money ones to me would be worth it. I think the length is fine the way it is as well good ideas
234 11/21/2008 7:13:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-New Championship Series Idea

sounds great to me, I'd also like to see an e/t champ where the dial-in changes every tourney, thereby allowing you to enter w/e car is most appropriate for that e/t tourney
235 11/19/2008 5:21:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-music manager

I agree as it is kind of useless when it stops everytime you change screens. If we can't delete it, it would be nice if it wasn't "tied" to the track so that it wouldn't stop playing when you switched screens. I like it but wish I could just open it and let it play continuously while I was changing screens.
236 11/15/2008 4:56:00 AM DJSimple [General Discussion]-[Friendly Challenges]-Great races!

237 10/24/2008 6:54:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-We want your sugestions about TEAMS

yup...I noticed
238 10/23/2008 3:51:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-We want your sugestions about TEAMS

3 months & counting since suggestions were ASKED for...and over a year that team functions have suffered neglect.
239 10/4/2008 7:51:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Tmac50

congrats T great to see for the future of the game. to all the staff
240 9/27/2008 3:06:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-We want your sugestions about TEAMS

So are improvements on the not so distant horizon teams have been neglected for toooo long.
241 9/12/2008 5:03:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Upcoming Championship

Looking forward to the new one starting up this weekend As a suggestion I'd love to see a couple new classes: ~TFD or TFFC bracket ~E/T class where the time is changed each Round. Think this would be exciting. ~Open bracket maybe to. These may increase the odds of some new winners as well. Good luck all & happy racing
242 8/29/2008 3:53:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-multiple song upload

just hold down the ctrl button after you select the 1st one to select multiple songs from the same folder. I'd like to see the song keep playing when you change screens except for maybe the race track screen
243 8/27/2008 4:12:00 PM DJSimple [General Discussion]-[Friendly Challenges]-Get yer slips out!

Edited: 8/27/2008 4:12:18 PM by DJSimple
its a lag run anyway topfuel but to show the pic, upload it to tinypic.com & then copy the html for websites code at the top & paste it in here :-)
244 8/26/2008 4:05:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-TFFC AutoFoul

Edited: 8/26/2008 4:06:55 PM by DJSimple
I was wondering if it has been lowered lately Or is it that on team races if you run auto foul it doesn't matter ? I ran this a few weeks ago: Image and video hosting by TinyPic & Mike ran this today: Image and video hosting by TinyPic any reason why did he not get a no-show :???: by the way nice run Mike
245 8/20/2008 4:33:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-We want your sugestions about TEAMS

So Kris the suggestions are in, what can & what can't be implemented? hopefully sooner rather than later.
246 8/18/2008 5:03:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Car in the wall

sorry that last one was my post, dam son on my machine again
247 8/17/2008 7:24:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-How many cars?

As far as I know platinum still only have 9 garage spaces. Great racin Rasn !
248 8/15/2008 7:45:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-We want your sugestions about TEAMS

some great ideas already posted & I'm sure I'll regurgitate a few ~ This is more of a bug, but I'd like to see the type of car displayed on the timeslip when you view a team run result (as u do on a normal tourney or run). ~ As Brent stated members of the team need to actually have the profit. A 2 week or monthly update where the team members profit would go into there personal points. I realize a member can deposit more funds to increase profit prior to the deadline, but thats why we have leaders. ~ I like the slightly radical personal rank point idea, say one per member per winning team run, adds incentive to run teams, & I think the chances of boosting are rare & probably easily detected. ~ maybe team rank could be based on a team point system. Say a member on your team (rank 10) wins a team race against a higher ranked opponent (11) he would get 5 pts for that win, if the other guy was a rank 12 he gets 10 pts, etc. If the higher ranked player wins he gets 2 points period, no matter the lower players rank, & if players are equal either would receive 5 pts for winning. The teams point total & rank is the total of all members. Kinda out there but maybe possible. Teams would definitely have more members. ~ I like little momma's idea about a check mark or something beside a members name if he's currently not racing, would save putting it in description & other teams not reading it. Nice for vacations & such. Perhaps the team member could control it themselves say with a box on the team screen, & would show on the team challenge list to other teams as out of commission. ~ Not sure about team records due to the possibility of boosting, but they are nice have, even if its just for the own teams eyes. ~ well thats it for now, I gotta go chop wood
249 8/14/2008 7:25:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-eighth mile racing

I would rather see the teams improved, the AF/lagging issue resolved, & a new truck before nething resembling 1/8 mile racin. Peeps would be gettin e/t's of 1.367 but eventually it would be cool to be able to challenge people in either or run tourney's in either.
250 8/14/2008 7:20:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Car in the wall

251 8/13/2008 3:49:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-eighth mile racing

agree 100%
252 8/7/2008 4:08:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-E/T tourneys always limited rank

E/T tourneys for rank 11 & up
253 8/7/2008 3:50:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-New update

thank the lord almighty that the 30 fps update is gone. It ruined a great game for me when I tried it this morning. I was ready to head back to SC. I agree with bluezone that something should be done to embarrass the cheaters when they are caught. Not sure about publishing the cheats themselves but would love to see & remember a cheater/banned list. It would definitely provide a deterrent & hopefully embarrass those cheating. Although not sure who'd be on it if they can't be caught often when the game runs at 60 fps.
254 8/6/2008 5:26:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Auto foul

thanks Scott & dam I am out of the loop, I have a hard enough time trying to run at a consistent 60 fps, without worrying about trying to control lag. I would think a good r/t would be difficult but neway it does suck that some take advantage (cheat) while others spend hours finetuning. Cheers to the finetuners for supporting the game & being to dam fast, lol. Wish there was a better way to go then a no show but until it can be determined who's laggin & who's not maybe there isn't
255 8/6/2008 5:54:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-E/T tourneys always limited rank

Why is it that the majority of E/T tourneys are always for lower ranked racers? I'm sure most of us ranked 11 or over enjoy these as much as the lower ranks. But of 10 E/T tournies posted today, I can enter a grand total of 2.
256 8/6/2008 5:43:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-Auto foul

Can the mods/Kris not tell the difference between someone who has exploited a glitch, as terry said, and someone who worked hard on their ratios till they autofoul half the time? I don't think it would hurt the game to lower all autofouls a bit. Maybe limit the number of given runs for any race to 3. If you af 3 times too bad. Anything has to be better than a no-show. I only run H2H in the TFFC and have only autofouled (4.65) a couple times but I know I'd give up the game in a hurry if all I ran was h2h and ended up being a no-show 1/2 the time. Would get pretty frustrating.
257 8/5/2008 5:05:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-Championships

The error is back again this morning
258 8/1/2008 2:39:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Championships

If I recall the same thing happened towards the end of the last championship
259 7/26/2008 9:52:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Another team issue

the dreaded button is once again broken
260 7/13/2008 9:32:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Custom Paint Price

my apologies, I jumped the gun, the custom paint, and the price, is a great addition
261 6/27/2008 5:52:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-New championship

guess it was only a 1 month break Street Challenge Championships: 10 different championships All events Start: Monday, June 30th, 2008 32 "events" (tournies) per championship New "event" starting everyday see "Championship Series" tab under homepage gl to all
262 6/26/2008 5:41:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Custom Paint Price

$20 US for 5 custom paint jobs with graphics, can you say crazy expensive?? And what ever happened to the extra perks for platinum members, sure looks like this option could have been exclusive to platinum instead of a ANOTHER fee.
263 6/24/2008 3:48:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Things you would like to see in ev in the future.

Teams have been complained about and suggestions put forth since shortly after the game began. Alot of it by me as I love that part of the old SC. What's been done? nothing. I've asked for an explanation about the fact that team funds make no sense & have never received a reply. I have been quite busy the last few weeks so have not been racing much but I see quite a few seem to be taking a break.
264 6/23/2008 8:08:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Error w/Screen pic

this may be it... Photobucket
265 6/11/2008 5:04:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Things you would like to see in ev in the future.

All the ideas sound great, most being said in some way or another many times already. And yes charlie head to head racing would be fantastic, but it is a giant step programming wise and unlikely to be seen here for many eons to come. I'd much rather see time spent on improving/fixing what is already here (ie: teams, tournaments, python af, bugs, etc.). It would be cool if a member could create 1 tournament a day of their choice, maybe 2 a day for plat, 1 for gold. I'd also like to see say a month experiment with 2 decimal slips, ie: 4.68, & only using the 2 to score as I think it might help even the field against the ones who hit < .0005 off consistent bracket e/t's.
266 6/9/2008 3:59:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Tournament Glitch?

yes you both broke out by .0005, but as I see it ProDogg had the better r/t (.0019 to .0332) & therefore should of advanced.
267 6/9/2008 3:55:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-rims/other body styling + trucks

I'd as well would love to see a truck and also think some of the extra add ons would be nice as well. Anything extra would be a bonus as the game is getting a little predictable/boring. Maybe spice up the tourneys a little as well instead of the same old same old, its nice to see the e/t tourneys but they are tooo rare in my opinion.
268 6/6/2008 12:22:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Championship Series Awards...PLEASE check

my 1 2nd is correct, lol congrats to all the torney's top 3's
269 5/30/2008 5:02:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-what hapent :S please look and tell me :D

Melkor, Rasn took the win because in an e/t challenge or any type of bracket race the winner is determined by both reation time (r/t) and elapsed time (e/t). You had a great e/t (.0057 off) but Rasn killed you in reaction time (.0346 to your .1537). That is why you lost. If you tally everything up: Rasn off by a total of: .067 Melkor off by a total of: .1594 this is why you lost, good race thou
270 5/27/2008 4:29:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-What cars do you want added to the game

It's not like you'd likely get an answer, I emailed him about the team funds 2 months ago, not a word.... all I've ever heard to explain, is in a forum, by a mod I think, that eventually each month each team member will get their share of team profit deposited into their own account... but who knows, I just find it ridiculous the way it is. I think I've been a member for roughly 8 months on EV and if my bad memory recalls he's added the tffc, the prostock & the python during that time, although nothing new for quite a while, hopefully theres something on the not so distant horizon. ford ranger
271 5/26/2008 8:06:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-New championship

I noticed that 2, was it like that when they started
272 5/25/2008 5:15:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Flat Out Racing sponsred tournament's

Where's the level 9 and up tourney j/k maybe simple racing will do a couple of them next time great idea... Mike & Flat Out Racing
273 5/18/2008 5:53:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-Can't Sell In Used Again

not sure why but I was finally able to sell 1 of my PS's in used, even thou all my other cars are & continue to be constantly in tournies, so maybe this is fixed
274 5/16/2008 1:13:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-New Bulb For....

thx brent yes forgot the test run title, too bad... louie may have been slowed down with all those icons hangin off him maybe an "S" Icon/Bulb could distinguish the sponsors, people could click on their profile to get a little preview of their business & see what product/service their selling, or w/e the sponsor wants in their profile, maybe just a link. Or perhaps a section under the community tab for sponsors that show their name with link.
275 5/15/2008 10:31:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-New Bulb For....

a great idea to me, I assume we mean Joker Race Wear, vn Joker741, the banner looks great, but I thought there was suppose to be bulbs/icons long ago, but I never saw louie wearing one, lol...I quote "The champion will recieve a champion Icon next to his/her name and be awarded the prizes on the prizes tab."
276 5/15/2008 5:26:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-Remove a team member button

and not working again now
277 5/11/2008 3:34:00 PM DJSimple [General Discussion]-[Friendly Challenges]-Get yer slips out!

Rasn you have to take a screen shot of the slip, crop it if need be, then upload it to a pic hosting site (ie: www.tinypic.com) once uploaded, it will show the link to copy and paste here in the forum (the top one)
278 5/11/2008 5:56:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-Cant sell cars bucuz other cars

Edited: 5/11/2008 5:56:08 AM by DJSimple
I agree, this needs to be fixed.
279 5/7/2008 7:55:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Can't Sell In Used Again

why do you need cars free of tourney's, to sell one that you never race Its not like you can lose a car in a tourney run
280 5/6/2008 4:26:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Remove a team member button

mine worked yesterday
281 5/5/2008 7:10:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Can't Sell In Used Again

Image and video hosting by TinyPic Do I really have to not race my other cars for awhile in able to sell a prostock I haven't raced in a month? I see no reason why I can't sell it other than my other 6 cars are in tourney's all the time. Never in titles. Is this staying like this?
282 5/1/2008 9:29:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-results for a race

everytime I view a timeslip, clicking continue allows you to continue Image and video hosting by TinyPic
283 4/27/2008 5:03:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Team Races

If you have people that no show on your team races I'd suggest you get rid of them. I know most of my members are kind enuf to let me know if they will be away. If your team loses a race because of some no shows thats no ones fault except the leaders for letting them on the team or putting them in races. It also has little to do with the "team concept" of EV which overall is lame compared to SC. I'm still waiting for someone (ie: emailed kris over a month ago) to explain the point of the team money which is ridiculous in that you can never use the profit.
284 4/27/2008 4:53:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-Team Races

Hey Joe, I seem to be able to challenge another team but like you said it always says the team has zero points, therefore it will not accept a point, team, race. Here's a ss of the error and I talked to Mike (Flat Out) and he has 2 mill in his team. Image and video hosting by TinyPic
285 4/22/2008 3:13:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-ET CHALLENGE TOURNYS

Edited: 4/22/2008 3:14:50 PM by DJSimple
Personally I think where you shift should have a more profound effect on your e/t. I can shift slightly different and still get the same e/t, which really makes no sense. Why not make the shifting more precise and any variations a greater effect on e/t. Then get rid of the randomizer. (Which to me does nothing more than cause a bad run randomly). And yes the E/T challenges are great even if a level 11 can only usually enter about 3 of the 12 e/t challenges that show up.
286 4/17/2008 8:36:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Which is which?

1.3610 - 4/17/2008 5:34:02 PM - Added Nickname to the tournament entry screen very nice
287 4/12/2008 1:53:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Team Races

thanks anyway, but they do expire eventually, because there are occassional no-shows. Any1 know the time frame on a team race?
288 4/11/2008 1:04:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Project Z Championship Tourney #11 (#66574)

As can be seen it died after the 1st round was complete. Why would we not receive the 20 points for the round 1 win
289 4/11/2008 5:12:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-Team Races

just curious as to how long you have to race them? Is it 48 hrs or longer?
290 4/10/2008 4:54:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-tourneys

well event #11 is on-going now, event #10 is finished & event #12 is still in qualifying. So you must be talkin about event #11.
291 4/9/2008 7:06:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-tourneys

Rasn if your talkin about event #11 you lost in 1st round to tmac, close thou, only by .0082
292 4/2/2008 4:19:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-What cars do you want added to the game

Edited: 4/2/2008 4:19:36 PM by DJSimple

    Originally posted by 67GOAT
    how about a pro stock truck.like the nhra used to run.
Ford Ranger
293 4/2/2008 4:11:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Used Car Lot problem

Edited: 4/2/2008 4:12:19 PM by DJSimple
Edited: 4/2/2008 4:12:05 PM by DJSimple
This exact screen shot was discussed in forum titled: Report a Bug/ Can't sell In Used. I had the exact same error but it was fixed with one of the last updates. I was finally able to sell my ProjZ in used a few days ago (but then again, hadn't tried in a few days either)so time frame or update # is unknown.
294 3/29/2008 10:44:00 AM DJSimple [General Discussion]-[Friendly Challenges]-Get yer slips out!

not nice, lol nice run t Image and video hosting by TinyPic
295 3/26/2008 4:08:00 PM DJSimple [General Discussion]-[Friendly Challenges]-Get yer slips out!

nice
296 3/21/2008 1:20:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-Error on Project Z Championship

Image and video hosting by TinyPic
297 3/18/2008 3:53:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Resolutions

1024x768 on a 19" normal screen a tad too small
298 3/17/2008 4:06:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-P/S 1427 HP

Edited: 3/17/2008 4:31:00 PM by DJSimple
most likely here to stay, haven't seen a change in hp reversed yet. any reason why it was changed ? now I'm not sure it looks like only some peoples hp chg'd to 1427 while others are still 1441 :???:
299 3/17/2008 3:57:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Team member points

I agree and have mentioned numerous times how lacking the team aspect is. Kris can you explain the team fund for me and why it makes no sense ? I have deposited 889,432 points into my team, have a share value of 983,864 but what good is that extra 94,432 profit from team wins if I or the team can never use, take, or have it? I agree with one award point per player for a team race win, it would promote team racing. And before all the naysayers complain about the potential for stat boosting etc. ask yourself if the team aspect could get any worse?
300 3/17/2008 6:04:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-Can't sell in "Used"

hopefully we here something soon, it would be nice to be able to sell a car that you haven't raced and isn't in any type of races.
301 3/13/2008 7:56:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Ratio Problems

Ratios are slow to save in the garage for me as well. I just keep checking them every 15 sec till they have saved, then head back to track, they never revert back if you wait till they save in the garage. It does seeem to take ratios alot longer to save then any other thing on the game.
302 3/11/2008 4:49:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-pro z h2h champinship event 1 missing :s

do you mean on the tournament screen? If you do then you prob don't see it because you've entered more tournies and the most recent are displayed 1st, I think the list is only "so" long. you can always look at them under home then the championship tab.
303 3/10/2008 3:54:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Can't sell in "Used"

no title races here, too chicken
304 3/9/2008 8:03:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Can't sell in "Used"

the weird thing is it says "you may not sell this car because your OTHER CARS are either for sale or locked..." The car is ~ Project Z #1432
305 3/9/2008 8:00:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Can't sell in "Used"

I just checked D, & the team has 3 in progress & 1 waiting to be accepted or declined and its not in any of them.
306 3/9/2008 5:29:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Delete All Button

great idea, also maybe throw in the ability to create a couple sub-folders of the inbox, so you can keep the ones u want before hittin delete all.
307 3/9/2008 5:17:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Can't sell in "Used"

Edited: 3/9/2008 5:17:59 PM by DJSimple
I get this when trying to sell a car in used: Image and video hosting by TinyPic what does this mean? I have 8 cars in my garage, none are 4 sale. I haven't raced this car in awhile.
308 3/7/2008 7:15:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Championship Series

I don't really think its fair to lower awards just because someone dominates. (* punches Louis ) It is about racing, but in reality no1 really races all classes. I'm sure every1 here has faster or better bracket cars they feel they do better in. I'm all for limiting it to 3-4 championship series per racer, it would make people pick carefully and probbaly open it up to a variety of winners, I think 2 is too few but like 3 or 4, great idea brad.
309 3/4/2008 9:16:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-New Championship Series

In this first "test" series we will be giving away the following prizes: 1st Place: 1,000,000 points + 3 month Platinum Membership 2nd place: 500,000 points + 1 month Platinum Membership 3rd place: 250,000 points + 1 month Gold Membership You would think handing out the prizes and announcing the winners might be a bit of a priority, if only to promote the next one. and especially to send congrats to all who finished top 3 in any of the championship series, I'll hopefully get to at least third in 1 next time I do think every 2 days per round may be something to consider on the next championship, pretty tough for many to hit 29 days in a row
310 3/2/2008 9:25:00 AM DJSimple [General Discussion]-[Comments/Suggestions]-View used parts store

the minimum price's does seem ridiculous. Has anyone even sold a car on the ucl?
311 2/26/2008 4:10:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Teams ... again

The team point fund makes no sense. Leaders cannot reward there teammates if they want to shoot them a few points thru the team. What good is it to have a share value if you can never withdraw or share it? The way the teams are set up now even if we win 200,000 points thru team races, NO ONE WILL EVER SEE THE MONEY. Why race for points if no one on the team can ever have the money. For example I have deposited 717,762 points in the team and because we've won some team point races my "share value" is 804,173. So what? I or we can never get or use the profit. Also a team record on the team page would be nice. I realize its not used to rank teams so why not have it? Teams definitely need some attention.
312 2/21/2008 5:36:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Changing rank requirements

yes I thought 20 may have been a little high for rank 2. 10 sounds great . Not sure about too big of a spread so early like your 11 to 13, but maybe the only way is go to a 20 rank total or something, a more gradual progression, to prevent a log jam of a certain rank, as you/we head up the board over the years
313 2/21/2008 4:58:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Changing rank requirements


    Originally posted by sonomakid
    Bump. I agree 100 percent
same here. maybe every1 should post a suggestion 13. 12000 12. 8000 11. 5000 10. 3000 9. 2000 8. 1200 7. 800 6. 500 5. 300 4. 120 3. 50 2. 20 1. 0
314 2/13/2008 5:01:00 PM DJSimple [General Discussion]-[Comments/Suggestions]-Team addons

I'd personally rather just have the team functions that are here to work, (ie: remove a member) then worrying about adding more. Your ideas are pretty inventive but I think a little too complicated. On another note the team point fund makes no sense. Leaders cannot reward there teammates if they want to shoot them a few points thru the team. What good is it to have a share value if you can never withdraw or share it? The team system on SC was/is a 100x better.
315 2/12/2008 3:55:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Qualifying order with 0.0000s


    Originally posted by SC-Kris
    the person with the higher mph will qualify higher
this makes no sense in bracket at all, it should be...

    Originally posted by lifesadrag
    I feel that it should not be related to other factors such as rt or mph - should simply be a case of the order in which the time is achieved. First person to run 0.0000 gets 1st place etc. Just my opinion.
mine too
316 1/30/2008 11:36:00 AM DJSimple [Game Help]-[Report a Bug/Cheat]-Qualifying order with 0.0000s

overall mph sounds like a possibilty, I always thought it was who ran .0000 last would be seeded 1st. Which makes no sense as the person that runs .0000 off 1st should be seeded 1st
317 10/11/2007 3:18:00 PM DJSimple [Game Help]-[Report a Bug/Cheat]-Chat

same as me lazy, no chat dialogue shows up until I tye something


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